From 1373efaba81766b5c51d2c2efbc37871b6765bf4 Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Thu, 6 Jan 2022 17:59:25 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E5=AE=B6=E5=9B=AD=E3=80=91=E6=91=98?= =?UTF-8?q?=E6=98=9F=E9=98=81=E7=BA=A2=E7=82=B9=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Modules/HomeLand/HomeLandManager.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/HomeLand/HomeLandManager.lua b/Assets/ManagedResources/~Lua/Modules/HomeLand/HomeLandManager.lua index 6143126f94..2bd3dfc6e1 100644 --- a/Assets/ManagedResources/~Lua/Modules/HomeLand/HomeLandManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/HomeLand/HomeLandManager.lua @@ -293,7 +293,7 @@ end function this.CheckSingleEquipUpgrade(id) local bool = false local data = this.EquipData[id] - if BagManager.GetTotalItemNum(data.configData.Cost[1][1]) >= data.configData.Cost[1][2] then--所需材料够 + if data.configData.Cost and BagManager.GetTotalItemNum(data.configData.Cost[1][1]) >= data.configData.Cost[1][2] then--所需材料够 if this.BuildData[data.configData.Limit[1]].level >= data.configData.Limit[2] then--到达升级条件 bool = true end