diff --git a/Assets/LuaFramework/Scripts/SDK/SDKManager.cs b/Assets/LuaFramework/Scripts/SDK/SDKManager.cs index 96f6e8ac03..5997d72e2a 100644 --- a/Assets/LuaFramework/Scripts/SDK/SDKManager.cs +++ b/Assets/LuaFramework/Scripts/SDK/SDKManager.cs @@ -10,7 +10,6 @@ using System.IO; using LuaInterface; using System.Runtime.InteropServices; using System.Text; -using Umeng; namespace SDK { diff --git a/Assets/Scripts/Core/ResUpdate/Base/FileUtil.cs b/Assets/Scripts/Core/ResUpdate/Base/FileUtil.cs index 398bc3cc96..ccd095cd46 100644 --- a/Assets/Scripts/Core/ResUpdate/Base/FileUtil.cs +++ b/Assets/Scripts/Core/ResUpdate/Base/FileUtil.cs @@ -230,13 +230,13 @@ namespace ResUpdate #if !UNITY_EDITOR #if UNITY_IPHONE - [DllImport("__Internal")] - public static extern long getFreeDiskSpace(); + //[DllImport("__Internal")] + //public static extern long getFreeDiskSpace(); - public static int GetFreeSpace() - { - return (int)getFreeDiskSpace(); - } + //public static int GetFreeSpace() + //{ + // return (int)getFreeDiskSpace(); + //} #elif UNITY_ANDROID public static int GetFreeSpace() { diff --git a/Assets/Scripts/Editor/Custom/Packager.cs b/Assets/Scripts/Editor/Custom/Packager.cs index 588706ed5a..7cee7390bf 100644 --- a/Assets/Scripts/Editor/Custom/Packager.cs +++ b/Assets/Scripts/Editor/Custom/Packager.cs @@ -328,7 +328,7 @@ public class Packager isWin = false; args = "-b -g " + srcFile + " " + outFile; exedir = AppDataPath.Replace("assets", "") + "LuaEncoder/luajit_mac/"; - luaexe = exedir + "/luajit"; + luaexe = exedir + "luajit"; } ProcessStartInfo info = new ProcessStartInfo(); info.FileName = luaexe; diff --git a/LuaEncoder/luajit_mac/luajit b/LuaEncoder/luajit_mac/luajit old mode 100644 new mode 100755