Merge branch 'master_xma_local' of http://60.1.1.230/gaoxin/JL_Client into master_xma_local

jiaoyangna 2020-10-15 21:30:32 +08:00
commit 14986fb3f5
1 changed files with 12 additions and 7 deletions

View File

@ -392,6 +392,11 @@ end
function this.SoulPrintInfo()
local curHeroSoulPrintDatas = {}
this.soulPrintInfo.gameObject:SetActive(#curHeroData.soulPrintList~=0)
for key, value in pairs(soulPrintPreList) do
if value then
value:SetActive(false)
end
end
if #curHeroData.soulPrintList==0 then return end
for i,v in pairs(curHeroData.soulPrintList) do --生成预设
@ -399,13 +404,13 @@ function this.SoulPrintInfo()
soulPrintPreList[i]=newObjToParent(this.soulPrintPre,this.soulPrintGrid)
end
soulPrintPreList[i].name="Pre"..i
--特效层级重设
for i=1,#soulPrintPreList do
Util.AddParticleSortLayer(soulPrintPreList[i], this.sortingOrder- orginLayer2)
end
orginLayer2 = this.sortingOrder
orginLayer=this.sortingOrder
soulPrintPreList[i]:SetActive(true)
--特效层级重设
for i=1,#soulPrintPreList do
Util.AddParticleSortLayer(soulPrintPreList[i], this.sortingOrder- orginLayer2)
end
orginLayer2 = this.sortingOrder
orginLayer=this.sortingOrder
local frame=Util.GetGameObject(soulPrintPreList[i],"Frame"):GetComponent("Image")
local icon=Util.GetGameObject(soulPrintPreList[i],"circleFrameBg/Icon"):GetComponent("Image")