神尊bug修改

dev_chengFeng
yuanshuai 2022-09-19 17:49:47 +08:00
parent e4b2b44199
commit 1540876166
2 changed files with 4 additions and 2 deletions

View File

@ -140,7 +140,8 @@ function PokemonSummonOneResultPanel:OnOpen(...)
if itemId == 16 and isActive then
local currPrivilege = privilegeConfig[3004]
local curShenzunLv=GetShenzunLv()
itemNum = itemNum * (1+currPrivilege.Condition[curShenzunLv][2]/10000)
local conditionIndex=curShenzunLv+1
itemNum = itemNum * (1+currPrivilege.Condition[conditionIndex][2]/10000)
end
if itemId ==16 then
this.tipText.gameObject:SetActive(true)

View File

@ -146,7 +146,8 @@ function PokemonSummonPanel:refreshBtnShow()
local currPrivilege = privilegeConfig[3004]
if currPrivilege then
local curShenzunLv=GetShenzunLv()
itemNum = itemNum * (1 + currPrivilege.Condition[curShenzunLv][2]/10000)
local conditionIndex=curShenzunLv+1
itemNum = itemNum * (1 + currPrivilege.Condition[conditionIndex][2]/10000)
end
end
icon.sprite = self.spLoader:LoadSprite(artResourcesConfig[itemConfig[itemId].ResourceID].Name)