调整修行界面的按钮(PracticePanel)
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@ -33,12 +33,12 @@ function Practice:InitComponent()
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self.gemBtn = Util.GetGameObject(self.Btns, "rightGrid/gemBtn")
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self.gemRedPoint = Util.GetGameObject(self.gemBtn, "redPoint")
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Util.GetGameObject(self.Btns, "rightGrid/gemBtn"):GetComponent("Image").sprite=self.spLoader:LoadSprite("x_xiuxing_mingge_zh")
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-- Util.GetGameObject(self.Btns, "rightGrid/gemBtn"):GetComponent("Image").sprite=self.spLoader:LoadSprite("x_xiuxing_mingge_zh")
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self.giftBtn = Util.GetGameObject(self.Btns, "rightGrid/giftBtn")
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self.giftRedPoint = Util.GetGameObject(self.giftBtn, "redPoint")
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self.giftRedPoint:SetActive(false)
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Util.GetGameObject(self.Btns, "rightGrid/giftBtn"):GetComponent("Image").sprite=self.spLoader:LoadSprite("s_gift_player_zh")
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-- Util.GetGameObject(self.Btns, "rightGrid/giftBtn"):GetComponent("Image").sprite=self.spLoader:LoadSprite("s_gift_player_zh")
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self.fourQuadrantBtn = Util.GetGameObject(self.Btns, "rightGrid/yushenBtn")
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self.fourQuadrantRedPoint = Util.GetGameObject(self.fourQuadrantBtn, "redPoint")
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self.starNum = Util.GetGameObject(self.starBtn, "starNum"):GetComponent("Text")
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