diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua index 4d0d84bfff..29dc7a5055 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoLayout.lua @@ -475,7 +475,7 @@ function this.GetSkillsData() else if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.shenhun) then heroSkill.state = 0 - heroSkill.Name = ActTimeCtrlManager.GetFuncTip(FUNCTION_OPEN_TYPE.shenhun) + heroSkill.Name = "100级开启" else heroSkill.state = 1 end