diff --git a/Assets/ManagedResources/~Lua/View/ItemView.lua b/Assets/ManagedResources/~Lua/View/ItemView.lua index 8dabd58e14..c7ae6f0a8c 100644 --- a/Assets/ManagedResources/~Lua/View/ItemView.lua +++ b/Assets/ManagedResources/~Lua/View/ItemView.lua @@ -381,7 +381,7 @@ function ItemView:NoGetRewardShow(_reward, effectLayer, isShowAddImage) --2角色碎片 self.frameMask:SetActive(true) self.frameMask:GetComponent("Image").sprite = Util.LoadSprite(GetHeroChipQuantityImageByquality(itemConfig[itemSId].Quantity)) - self.frame.sprite = Util.LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity,itemConfig[itemSId].HeroStar[2])) + self.frame.sprite = Util.LoadSprite(GetQuantityImageByquality(itemConfig[itemSId].Quantity)) self.icon.sprite = Util.LoadSprite(GetResourcePath(itemConfig[itemSId].ResourceID)) local propertyName=itemConfig[itemSId].PropertyName if(propertyName~=0) then