四灵修改提交

dev_chengFeng
jiaoyangna 2021-09-02 16:09:04 +08:00
parent 68ed8e3b40
commit 186b2ca0c3
4 changed files with 13 additions and 11 deletions

View File

@ -101983,10 +101983,10 @@ RectTransform:
m_Father: {fileID: 224330976962607446}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &7270011539357970735
MonoBehaviour:

View File

@ -1612,7 +1612,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 800, y: 400}
m_SizeDelta: {x: 800, y: 545}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5475895897133978284
MonoBehaviour:
@ -8706,7 +8706,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 199.99997}
m_AnchoredPosition: {x: 0, y: 261.0016}
m_SizeDelta: {x: 800, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &6137256389977648411

View File

@ -2556,7 +2556,7 @@ CompShowType = {
d = 4,
e = 5,
f = 6,
fourElement = 7,
fourElement = 11,
}
--跨服玩法

View File

@ -137,8 +137,8 @@ end
--界面打开时调用(用于子类重写)
function FourElementMonsterCampPanel:OnOpen(index)
BindRedPointObject(redTrailType[curType],this.btnHelpFightRed)
curType = index
BindRedPointObject(redTrailType[curType],this.btnHelpFightRed)
this.UpView:OnOpen({showType = UpViewOpenType.ShowLeft, panelType = PanelType.MonsterCamp })
end
@ -165,7 +165,9 @@ function FourElementMonsterCampPanel:OnShow()
PlayerPrefs.SetInt("FourElement"..PlayerManager.uid,waves)
local propertyId = SacredTreeManager.GetUnLockNewProperty(waves)
if propertyId > 0 then
UIManager.OpenPanel(UIName.RewardItemPopup,nil,nil,nil,CompShowType.fourElement,nil,nil,nil,propertyId)
Timer.New(function()
UIManager.OpenPanel(UIName.RewardItemPopup,nil,nil,nil,CompShowType.fourElement,nil,nil,nil,propertyId)
end,0.2):Start()
local power = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
if power - MonsterCampManager.oldpower > 0 then
UIManager.OpenPanel(UIName.WarPowerChangeNotifyPanelV2,{oldValue = MonsterCampManager.oldpower,newValue = power})
@ -200,13 +202,13 @@ function this.InitMonsterShow()
end
--界面关闭时调用(用于子类重写)
function FourElementMonsterCampPanel:OnClose()
ClearRedPointObject(redTrailType[curType],this.btnHelpFightRed)
function FourElementMonsterCampPanel:OnClose()
ClearRedPointObject(redTrailType[curType],this.btnHelpFightRed)
MonsterCampManager.CurOffsetIndex = -1
end
--界面销毁时调用(用于子类重写)
function FourElementMonsterCampPanel:OnDestroy()
function FourElementMonsterCampPanel:OnDestroy()
this.spLoader:Destroy()
for k,v in pairs(this.singledataList) do
v:OnDestroy()