【山河社稷图】章节图标修改

dev_chengFeng
zhangqiang 2021-06-10 14:43:45 +08:00
parent 0598fe8bdf
commit 18950a2326
4 changed files with 654 additions and 98 deletions

View File

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View File

@ -69,7 +69,12 @@ function this.SingleChapterDataShow(go, data)
local cur = Util.GetGameObject(go, "cur")
local open = Util.GetGameObject(go, "open")
local lock = Util.GetGameObject(go, "lock")
local curIndexImage = Util.GetGameObject(go, "curIndexImage")
local curIndexImageParent = Util.GetGameObject(go, "curIndexImageParent")
local curCurIndexImageList = {}
for i = 1, 3 do
curCurIndexImageList[i] = Util.GetGameObject(curIndexImageParent, "curIndexImage (" .. i .. ")")
curCurIndexImageList[i]:SetActive(#data.config.BigNumber == i)
end
Util.GetGameObject(go, "redPoint"):SetActive(FightLevelManager.GetSingleChapterRewardBoxRedPoint(data.chapterId))
if curChapterId == data.chapterId then
if npc then
@ -93,8 +98,12 @@ function this.SingleChapterDataShow(go, data)
cur:SetActive(curChapterId == data.chapterId)
open:SetActive(curChapterId > data.chapterId)
lock:SetActive(curChapterId < data.chapterId)
curIndexImage:SetActive(curChapterId >= data.chapterId)
curIndexImage:GetComponent("Image").sprite = this.spLoader:LoadSprite(data.config.BigNumber)--self.spLoader:LoadSprite(GetResourcePath(data.config.BigNumber))
curIndexImageParent:SetActive(curChapterId >= data.chapterId)
if curCurIndexImageList[#data.config.BigNumber] then
for i = 1, #data.config.BigNumber do
Util.GetGameObject(curCurIndexImageList[#data.config.BigNumber], "curIndexImage (0" .. i .. ")"):GetComponent("Image").sprite = this.spLoader:LoadSprite(data.config.BigNumber[i])
end
end
Util.GetGameObject(go, "chapterImage"):GetComponent("Image").sprite = this.spLoader:LoadSprite(data.config.Map)
Util.GetGameObject(go, "star/starNum"):GetComponent("Text").text = data.stars.."/"..data.curMaxStarNum

View File

@ -164,6 +164,7 @@ function MonsterCampNewPanel:OnShow()
this.OnShowPanel()
end
function this.OnShowPanel()
SoundManager.PlayMusic(SoundConfig.BGM_Carbon)
CheckRedPointStatus(RedPointType.EpicExplore_LevleReward)
CheckRedPointStatus(RedPointType.EpicExplore_MoppingUp)
storeDataId,itemId,costNum = MonsterCampManager.MonsterCampGetCost()

View File

@ -331,7 +331,7 @@ function Practice:RefreshBtn()
local nextConFig = XinXianConfig[PracticeManager.PracticeLevel + 1]
LogYellow("self.curLevelConfig "..nextConFig.Id)
if nextConFig.IsOpen == 0 then--未开启
self.noOpenTip:GetComponent("Text").text = string.format("【%s期】暂未开放请等待后续更新",nextConFig.RealmName)
self.noOpenTip:GetComponent("Text").text = string.format("<color=#%s>【%s期】暂未开放请等待后续更新</color>",nextConFig.NameFontColor,nextConFig.RealmName)
Util.SetGray(self.button,true)
self.button:GetComponent("Button").enabled = false
self.noOpenTip:SetActive(true)