From d3a71d96aa44c63dbd80836b28e6a889572b6850 Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Fri, 31 Jul 2020 09:47:06 +0800 Subject: [PATCH] upstar view material head frame error commit --- Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua index a97c7c720b..02411d5694 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua @@ -713,7 +713,7 @@ function this:UpdateHeroUpStarData() end Util.GetGameObject(go.transform,"iconDefault"):SetActive(true) Util.GetGameObject(go.transform,"icon"):SetActive(false) - Util.GetGameObject(go.transform,"frame"):GetComponent("Image").sprite=Util.LoadSprite(GetHeroQuantityImageByquality(curUpStarData[i].upStarMaterialsData.StarLimit)) + Util.GetGameObject(go.transform,"frame"):GetComponent("Image").sprite=Util.LoadSprite(GetHeroQuantityImageByquality(nil,curUpStarData[i].upStarMaterialsData.StarLimit)) -- end local upStarHeroListData=HeroManager.GetUpStarHeroListData(curUpStarData[i].upStarMaterialsData.Id,curHeroData)