diff --git a/Assets/ManagedResources/Prefabs/UI/Fight/TrialRewardBackPopup.prefab b/Assets/ManagedResources/Prefabs/UI/Fight/TrialRewardBackPopup.prefab index b51ad6c23a..4bcf078475 100644 --- a/Assets/ManagedResources/Prefabs/UI/Fight/TrialRewardBackPopup.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Fight/TrialRewardBackPopup.prefab @@ -105,6 +105,7 @@ RectTransform: - {fileID: 5646273189109626957} - {fileID: 8742713783379281992} - {fileID: 1542361288754657440} + - {fileID: 1513334981258922436} m_Father: {fileID: 7974682952743014546} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -1066,7 +1067,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 540.6, y: 0.00006471047} + m_AnchoredPosition: {x: 540.6, y: 0.000028770652} m_SizeDelta: {x: 1081.2, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!222 &6116519759493212530 @@ -1341,3 +1342,77 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &8227335720701635902 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1513334981258922436} + - component: {fileID: 6401914556758182182} + - component: {fileID: 5439954616941722404} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1513334981258922436 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8227335720701635902} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 347660802814608310} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0} + m_AnchorMax: {x: 0.5, y: 0} + m_AnchoredPosition: {x: 0, y: -44.849976} + m_SizeDelta: {x: 348, y: 44} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6401914556758182182 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8227335720701635902} + m_CullTransparentMesh: 0 +--- !u!114 &5439954616941722404 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8227335720701635902} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 3a9fb1bf7ee31a6438e7b672e429a199, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0