累计充值
parent
52dda5ff47
commit
1a826a3f3e
File diff suppressed because it is too large
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@ -18,7 +18,7 @@ function LeiJiChongZhiPage:InitComponent(gameObject)
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this.scrollItem = Util.GetGameObject(gameObject, "grid")
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local rootHight = this.scrollItem:GetComponent("RectTransform").sizeDelta
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this.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, this.scrollItem.transform,
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this.itemPre, nil, Vector2.New(rootHight.x, rootHight.y), 1, 1, Vector2.New(0, 10))
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this.itemPre, nil, Vector2.New(rootHight.x, rootHight.y), 1, 1, Vector2.New(0, 30))
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this.ScrollView.moveTween.MomentumAmount = 1
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this.ScrollView.moveTween.Strength = 2
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end
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@ -120,8 +120,9 @@ function this.SingleDataShow(pre,value)
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activityRewardGo:SetActive(true)
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local sConFigData = value
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local num = Util.GetGameObject(activityRewardGo, "context/num"):GetComponent("Text")
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num.text = sConFigData.value
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local num = Util.GetGameObject(activityRewardGo, "context/num")
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this:NumToNum(num,sConFigData.value)
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-- num.text = sConFigData.value
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local progress = Util.GetGameObject(activityRewardGo, "context/progress"):GetComponent("Text")
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progress.text ="可领取".."("..(sConFigData.progress > sConFigData.value and sConFigData.value or sConFigData.progress) .."/"..sConFigData.value..")"
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@ -140,9 +141,7 @@ function this.SingleDataShow(pre,value)
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end
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local lingquButton = Util.GetGameObject(activityRewardGo.gameObject, "btnBuy")
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LogYellow("sConFigData.progress:"..sConFigData.progress)
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local state = sConFigData.state
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local red = Util.GetGameObject(lingquButton.gameObject, "redPoint")
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red:SetActive(state == 2)
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@ -166,6 +165,25 @@ function this.SingleDataShow(pre,value)
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end
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function LeiJiChongZhiPage:NumToNum(num,_value)
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local value = _value
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local isFirst = true
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for i = 1, 5 do
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local m = Util.GetGameObject(num,"num"..i)
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m:SetActive(false)
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local t1 = math.floor(value/math.pow(10, (5-i)))
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value = value%(math.pow(10, (5-i)))
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if t1<1 and isFirst then
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m:SetActive(false)
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else
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m:SetActive(true)
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isFirst = false
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m:GetComponent("Text").text = t1
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end
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end
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end
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--界面打开时调用(用于子类重写)
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function LeiJiChongZhiPage:OnOpen()
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@ -150,7 +150,7 @@ function this.GetQinglongTaskData(_curtype)
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table.insert(task, taskData[curtype][v.missionId])
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end
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end
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LogBlue("每周任务个数:"..#task)
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-- LogBlue("每周任务个数:"..#task)
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return task
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end
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@ -777,7 +777,6 @@ function this.InitLeiJiChongZhiData()
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this.LeiJiChongZhiData = {}
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local allListData = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityRewardConfig, "ActivityId", id)
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local allMissionData = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.pozhenzhuxian_recharge)
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LogYellow(allMissionData.value)
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for i=1,#allListData do
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for j=1,#allMissionData.mission do
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if allListData[i].Id == allMissionData.mission[j].missionId then
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