diff --git a/Assets/ManagedResources/~Lua/Modules/Likability/LikeAbilityPanel.lua b/Assets/ManagedResources/~Lua/Modules/Likability/LikeAbilityPanel.lua index b231d45a6b..15ac5eaf0d 100644 --- a/Assets/ManagedResources/~Lua/Modules/Likability/LikeAbilityPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Likability/LikeAbilityPanel.lua @@ -132,12 +132,10 @@ function LikeAbilityPanel:OnShow() Util.SetParticleSortLayer(self.effect3,self.sortingOrder + 1) if not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.XiaoYaoYou) then Util.SetGray(self.btnXiaoYaoIcon.gameObject,true) - self.xiaoyaoRedPoint.gameObject:SetActive(false) self.btnXiaoYaoTextPar.gameObject:SetActive(false) self.btnXiaoYaoLock.gameObject:SetActive(true) else Util.SetGray(self.btnXiaoYaoIcon.gameObject,false) - self.xiaoyaoRedPoint.gameObject:SetActive(true) self.btnXiaoYaoTextPar.gameObject:SetActive(true) self.btnXiaoYaoLock.gameObject:SetActive(false) end