From 1b5c0e361abce0a0f56863c0d93ac2ef9cd9313d Mon Sep 17 00:00:00 2001 From: jiaoyangna <3046463818@qq.com> Date: Wed, 26 Aug 2020 23:14:51 +0800 Subject: [PATCH] qinglong commit --- .../ManagedResources/~Lua/Modules/Mission/MissionDailyPanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel.lua b/Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel.lua index e1f26235a8..83ef852072 100644 --- a/Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Mission/MissionDailyPanel.lua @@ -132,7 +132,7 @@ function this.TabAdapter(tab, index, status) Util.GetGameObject(tab,"Image"):GetComponent("Image").sprite = Util.LoadSprite(_TabData[index][status]) tabLab:GetComponent("Text").text = _TabData[index].name tabLab:GetComponent("Text").color = _TabFontColor[status] - if _TabData[index].type ~= -1 and not ActivityGiftManager.IsActivityTypeOpen(_TabData[index].type) then + if _TabData[index].type ~= -1 and not ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.SUNLONG) then tab.gameObject:SetActive(false) end