【热更大小】调整读取位置
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8302a47f48
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1b60d6d930
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@ -483,7 +483,7 @@ namespace GameEditor.FrameTool {
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//遍历内部unity3d数据
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private static void GetInternalData()
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{
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UnityEngine.AssetBundle bundle = UnityEngine.AssetBundle.LoadFromFile(pathInfo.Parent.FullName + @"\AssetBundles\" + UpdateConfigs.FILES);
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UnityEngine.AssetBundle bundle = UnityEngine.AssetBundle.LoadFromFile(pathInfo.Parent.FullName + @"\BuildABs\Android\" + UpdateConfigs.FILES);
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ResourceFiles files = bundle.LoadAsset<ResourceFiles>("game");
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inDataList = files.files;
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bundle.Unload(true);
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