【热更大小】调整读取位置

dev_chengFeng
ZhangBiao 2021-02-20 19:42:33 +08:00
parent 8302a47f48
commit 1b60d6d930
1 changed files with 1 additions and 1 deletions

View File

@ -483,7 +483,7 @@ namespace GameEditor.FrameTool {
//遍历内部unity3d数据
private static void GetInternalData()
{
UnityEngine.AssetBundle bundle = UnityEngine.AssetBundle.LoadFromFile(pathInfo.Parent.FullName + @"\AssetBundles\" + UpdateConfigs.FILES);
UnityEngine.AssetBundle bundle = UnityEngine.AssetBundle.LoadFromFile(pathInfo.Parent.FullName + @"\BuildABs\Android\" + UpdateConfigs.FILES);
ResourceFiles files = bundle.LoadAsset<ResourceFiles>("game");
inDataList = files.files;
bundle.Unload(true);