diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_WishEquipDraw.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_WishEquipDraw.lua
index 22fe67ca8f..fcfe734300 100644
--- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_WishEquipDraw.lua
+++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_WishEquipDraw.lua
@@ -103,8 +103,9 @@ end
function this:Refresh(isTop,isAni)
local data = tonumber(specialConfig[119].Value)
- if not RecruitManager.drawTimes[1] or RecruitManager.drawTimes[1] < data then
+ if not RecruitManager.drawTimes[4] or RecruitManager.drawTimes[4] < data then
self.parent:ClosePanel()
+ return
end
local aaa=string.format("抽到5星神将法宝时,有%s%s几率转化为心愿法宝!",RecruitManager.GetWishPro(),"%")
self.infoTxt.text=aaa
diff --git a/Assets/ManagedResources/~Lua/Modules/SecretBox/WishEquipBuyTenPanel.lua b/Assets/ManagedResources/~Lua/Modules/SecretBox/WishEquipBuyTenPanel.lua
index b6214c92f8..af0030d4c1 100644
--- a/Assets/ManagedResources/~Lua/Modules/SecretBox/WishEquipBuyTenPanel.lua
+++ b/Assets/ManagedResources/~Lua/Modules/SecretBox/WishEquipBuyTenPanel.lua
@@ -36,6 +36,7 @@ function WishEquipBuyTenPanel:InitComponent()
this.itemTip3=Util.GetGameObject(this.content3, "icon/Tip")
this.itemTip3:SetActive(false)
this.itemNum3=Util.GetGameObject(this.content3, "num"):GetComponent("Text")
+ this.itemNum3.text="X10"
this.itemInfo3=Util.GetGameObject(this.content3, "info"):GetComponent("Text")
--this.tipText=Util.GetGameObject(this.openOneAgainButton, "Text"):GetComponent("Text")
for i = 1, 10 do