diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_WishEquipDraw.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_WishEquipDraw.lua index 22fe67ca8f..fcfe734300 100644 --- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_WishEquipDraw.lua +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_WishEquipDraw.lua @@ -103,8 +103,9 @@ end function this:Refresh(isTop,isAni) local data = tonumber(specialConfig[119].Value) - if not RecruitManager.drawTimes[1] or RecruitManager.drawTimes[1] < data then + if not RecruitManager.drawTimes[4] or RecruitManager.drawTimes[4] < data then self.parent:ClosePanel() + return end local aaa=string.format("抽到5星神将法宝时,有%s%s几率转化为心愿法宝!",RecruitManager.GetWishPro(),"%") self.infoTxt.text=aaa diff --git a/Assets/ManagedResources/~Lua/Modules/SecretBox/WishEquipBuyTenPanel.lua b/Assets/ManagedResources/~Lua/Modules/SecretBox/WishEquipBuyTenPanel.lua index b6214c92f8..af0030d4c1 100644 --- a/Assets/ManagedResources/~Lua/Modules/SecretBox/WishEquipBuyTenPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/SecretBox/WishEquipBuyTenPanel.lua @@ -36,6 +36,7 @@ function WishEquipBuyTenPanel:InitComponent() this.itemTip3=Util.GetGameObject(this.content3, "icon/Tip") this.itemTip3:SetActive(false) this.itemNum3=Util.GetGameObject(this.content3, "num"):GetComponent("Text") + this.itemNum3.text="X10" this.itemInfo3=Util.GetGameObject(this.content3, "info"):GetComponent("Text") --this.tipText=Util.GetGameObject(this.openOneAgainButton, "Text"):GetComponent("Text") for i = 1, 10 do