【寻宝迷踪】骑着坐骑寻宝,特效显示分割线,需要修改

dev_chengFeng
ZhangBiao 2021-10-18 16:18:59 +08:00
parent 23ed8a7a2b
commit 1c137cc911
2 changed files with 7 additions and 2 deletions

View File

@ -90,7 +90,7 @@ function XunBaoMiZongMap:OnShow()
self.btnBack.gameObject:GetComponent("Button").interactable = true
self.btnGet.sprite = self.spLoader:LoadSprite("x_xbmz_xunbaoanniu01")
self.effectBtnGet:SetActive(false)
self.liveNode = PlayerLiveView:New(self.roleRoot,1)
self.liveNode = PlayerLiveView:New(self.roleRoot,1,nil,nil,nil,true)
self.liveNode:OnOpen(300,Vector3.zero,WALK_DIR.IDLE_FRONT)
self.liveNode:SetTitleHide()
self:LoadMapData()

View File

@ -8,7 +8,7 @@ local settingValue = ServerConfigManager.GetSettingValue(ServerConfigManager.Set
-- designation = 80010
-- }
function PlayerLiveView:New(gameObject,_Type, PlayerLiveViewData,orginLayer,posType)
function PlayerLiveView:New(gameObject,_Type, PlayerLiveViewData,orginLayer,posType,_hideRide)
-- Type = _Type
-- local b = {}
-- b.gameObject = gameObject
@ -29,6 +29,11 @@ function PlayerLiveView:New(gameObject,_Type, PlayerLiveViewData,orginLayer,posT
designation = PlayerManager.GetPlayerDesignation()
}
end
LogRed("instance.PlayerLiveViewData.ride:"..tostring(instance.PlayerLiveViewData.ride)..tostring(_hideRide))
if _hideRide then
instance.PlayerLiveViewData.ride = nil
end
LogRed("instance.PlayerLiveViewData.ride:"..tostring(instance.PlayerLiveViewData.ride))
instance.orginLayer = orginLayer
instance.transform = gameObject.transform
instance.leader:SetActive(true)