【推送礼包】文字修改
parent
c70840f7db
commit
1cbebc79d4
|
@ -178,50 +178,25 @@ function this:Refresh()
|
|||
end
|
||||
Util.GetGameObject(self.gameObject,activityType[curType].comp):SetActive(true)
|
||||
|
||||
-- local level = 0
|
||||
-- if (PlayerManager.level)%10 == 8 then
|
||||
-- level = PlayerManager.level
|
||||
-- else
|
||||
-- level = (math.floor(PlayerManager.level/10)-1)*10+8
|
||||
-- end
|
||||
rechargeNum= VipManager.GetChargedNum()
|
||||
|
||||
|
||||
curGiftId = rechargeData.goodsId
|
||||
LogBlue("#curGiftId:"..tostring(curGiftId))
|
||||
if curType == 1 then
|
||||
-- this.tip.text = Language[11937]..level..Language[12174] or ""
|
||||
this.tip.text = string.format("恭喜您等级提升至%s级,我们为您准备了超值礼包,助您提升战力!!!",RechargeConfig[curGiftId].Desc)
|
||||
-- elseif curType == 3 then
|
||||
-- local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,93).Value
|
||||
-- local num = tonumber(specialConfig)
|
||||
-- local value = fightLevelConfig[FightPointPassManager.lastPassFightId].SortId
|
||||
-- local value2 = GetLanguageStrById(ConfigManager.GetConfigDataByKey(ConfigName.MainLevelConfig,"SortId",math.floor(value/num)*num).Name)
|
||||
-- this.tip.text =Language[11939]..value2..Language[11940]
|
||||
-- elseif curType == 4 then
|
||||
-- local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,92).Value
|
||||
-- local str = string.split(specialConfig,"|")
|
||||
-- local nums = string.split(str[1],"#")
|
||||
-- local canGet = false
|
||||
-- local value = MonsterCampManager.monsterWave
|
||||
-- local value2 = 0
|
||||
-- if value <= tonumber(nums[#nums]) then
|
||||
-- local temp = tonumber(nums[#nums]) - tonumber(nums[#nums-1])
|
||||
-- value2 = math.floor(value/temp) * temp
|
||||
-- else
|
||||
-- value2 = math.floor((value - tonumber(nums[#nums]))/tonumber(str[2]))* tonumber(str[2]) + tonumber(nums[#nums])
|
||||
-- end
|
||||
LogPink(string.format("恭喜您等级提升至%s级,我们为您准备了超值礼包,助您提升战力!!!",RechargeConfig[curGiftId].Desc))
|
||||
elseif curType == 3 then
|
||||
this.tip.text = string.format("恭喜通关当前关卡,我们为您准备了超值礼包,助您战力飙升")
|
||||
LogYellow(string.format("恭喜通关当前关卡,我们为您准备了超值礼包,助您战力飙升"))
|
||||
elseif curType == 4 then
|
||||
this.tip.text = string.format("恭喜您击败心魔挑战成功,我们为您准备了超值礼包,帮助您击杀心魔快速通关!")
|
||||
LogYellow(string.format("恭喜您击败心魔挑战成功,我们为您准备了超值礼包,帮助您击杀心魔快速通关!"))
|
||||
else
|
||||
this.tip.text = ""
|
||||
LogPurple("空的!!!!!!!!!!!")
|
||||
end
|
||||
-- this.tip.text = curType == 1 and "恭喜您等级提升至"..level.."级,我们为您准备了超值礼包,助您提升战力!!!" or ""
|
||||
|
||||
|
||||
this.arrowsLeft:SetActive(num > 1)
|
||||
this.arrowsRight:SetActive(num > 1)
|
||||
curGiftId = rechargeData.goodsId
|
||||
curEndTime = rechargeData.endTime
|
||||
this.endTime.text = Language[10573]..TimeToHMS(curEndTime-GetTimeStamp())
|
||||
this.endTime.gameObject:GetComponent("RectTransform").localPosition = activityType[curType].timePos
|
||||
|
|
Loading…
Reference in New Issue