【推送礼包】文字修改

dev_chengFeng
ZhangBiao 2021-04-28 00:32:43 +08:00
parent c70840f7db
commit 1cbebc79d4
1 changed files with 6 additions and 31 deletions

View File

@ -178,50 +178,25 @@ function this:Refresh()
end
Util.GetGameObject(self.gameObject,activityType[curType].comp):SetActive(true)
-- local level = 0
-- if (PlayerManager.level)%10 == 8 then
-- level = PlayerManager.level
-- else
-- level = (math.floor(PlayerManager.level/10)-1)*10+8
-- end
rechargeNum= VipManager.GetChargedNum()
curGiftId = rechargeData.goodsId
LogBlue("#curGiftId:"..tostring(curGiftId))
if curType == 1 then
-- this.tip.text = Language[11937]..level..Language[12174] or ""
this.tip.text = string.format("恭喜您等级提升至%s级我们为您准备了超值礼包助您提升战力!!!",RechargeConfig[curGiftId].Desc)
-- elseif curType == 3 then
-- local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,93).Value
-- local num = tonumber(specialConfig)
-- local value = fightLevelConfig[FightPointPassManager.lastPassFightId].SortId
-- local value2 = GetLanguageStrById(ConfigManager.GetConfigDataByKey(ConfigName.MainLevelConfig,"SortId",math.floor(value/num)*num).Name)
-- this.tip.text =Language[11939]..value2..Language[11940]
-- elseif curType == 4 then
-- local specialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,92).Value
-- local str = string.split(specialConfig,"|")
-- local nums = string.split(str[1],"#")
-- local canGet = false
-- local value = MonsterCampManager.monsterWave
-- local value2 = 0
-- if value <= tonumber(nums[#nums]) then
-- local temp = tonumber(nums[#nums]) - tonumber(nums[#nums-1])
-- value2 = math.floor(value/temp) * temp
-- else
-- value2 = math.floor((value - tonumber(nums[#nums]))/tonumber(str[2]))* tonumber(str[2]) + tonumber(nums[#nums])
-- end
LogPink(string.format("恭喜您等级提升至%s级我们为您准备了超值礼包助您提升战力!!!",RechargeConfig[curGiftId].Desc))
elseif curType == 3 then
this.tip.text = string.format("恭喜通关当前关卡,我们为您准备了超值礼包,助您战力飙升")
LogYellow(string.format("恭喜通关当前关卡,我们为您准备了超值礼包,助您战力飙升"))
elseif curType == 4 then
this.tip.text = string.format("恭喜您击败心魔挑战成功,我们为您准备了超值礼包,帮助您击杀心魔快速通关!")
LogYellow(string.format("恭喜您击败心魔挑战成功,我们为您准备了超值礼包,帮助您击杀心魔快速通关!"))
else
this.tip.text = ""
LogPurple("空的!!!!!!!!!!!")
end
-- this.tip.text = curType == 1 and "恭喜您等级提升至"..level.."级,我们为您准备了超值礼包,助您提升战力!!!" or ""
this.arrowsLeft:SetActive(num > 1)
this.arrowsRight:SetActive(num > 1)
curGiftId = rechargeData.goodsId
curEndTime = rechargeData.endTime
this.endTime.text = Language[10573]..TimeToHMS(curEndTime-GetTimeStamp())
this.endTime.gameObject:GetComponent("RectTransform").localPosition = activityType[curType].timePos