From 1d49490fe3377ad83384c8d0ddd34cfefc0cb60d Mon Sep 17 00:00:00 2001 From: gaoxin Date: Thu, 22 Jul 2021 19:37:06 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=83=AD=E6=9B=B4=E5=B7=A5=E5=85=B7?= =?UTF-8?q?=E3=80=91=E6=8F=90=E4=BA=A4=E7=83=AD=E6=9B=B4=E6=96=87=E4=BB=B6?= =?UTF-8?q?=E5=88=B0git=E6=97=B6=EF=BC=8C=E5=A6=82=E6=9E=9C=E7=9B=AE?= =?UTF-8?q?=E5=BD=95=E4=B8=8D=E5=AD=98=E5=9C=A8=E5=88=99=E5=88=9B=E5=BB=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs b/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs index f3acdcbccb..5b3a00c94f 100644 --- a/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs +++ b/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs @@ -613,6 +613,12 @@ namespace GameEditor.FrameTool foreach (ResourceFile rf in updateList) { EditorUtility.DisplayProgressBar("正在复制文件:" + toPath, rf.fileName, (float)i/updateList.Count); + string dirName = Path.GetDirectoryName(toPath + rf.fileName); + if (!Directory.Exists(dirName)) + { + Directory.CreateDirectory(dirName); + } + File.Copy(fromPath + rf.fileName, toPath + rf.fileName, true); log.Add(rf.fileName); }