From 361c08b5b1c2063111006d1545e157ea4cfa3bd9 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Thu, 3 Mar 2022 17:08:01 +0800 Subject: [PATCH] =?UTF-8?q?[=E6=88=98=E6=96=97]=3D=3D=3D=3D=3D=3D=E8=A2=AB?= =?UTF-8?q?=E5=8A=A8428=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Base/Passivity.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua index a2e59797f6..bb19ea94ad 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Base/Passivity.lua @@ -11014,6 +11014,10 @@ local passivityList = { local time=0 BattleLogic.Event:AddEvent(BattleEventName.BattleRoundStart, function(curRound) + if PassiveManager.passiveCountList[role.camp][428] and PassiveManager.passiveCountList[role.camp][428] > 0 then + return + end + PassiveManager.passiveCountList[role.camp][428] = 1 if time>=t1 then return end