diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua index d2778c8993..a121d758bd 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/PlayerView.lua @@ -340,7 +340,9 @@ end function PlayerView:OnSkillPlay() - + if not self.GameObject then + return + end local battleSorting = BattleManager.GetBattleSorting() self:ChangeCardSorting(battleSorting + 20) -- 立绘缩小 @@ -361,6 +363,9 @@ function PlayerView:OnSkillPlay() end function PlayerView:OnSkillEnd() + if not self.GameObject then + return + end local battleSorting = BattleManager.GetBattleSorting() self:ChangeCardSorting(battleSorting + self.role.position) self.liveRender.transform:SetParent(Util.GetGameObject(self.GameObject, "Mask").transform)