【命格】命石穿戴
parent
2a68523d05
commit
1efc9fc56b
|
@ -639,7 +639,7 @@ MonoBehaviour:
|
|||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u6297\u5996+2%"
|
||||
m_Text:
|
||||
LanguageIndex: 0
|
||||
--- !u!1 &1370975158944344799
|
||||
GameObject:
|
||||
|
@ -2778,7 +2778,7 @@ MonoBehaviour:
|
|||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u6297\u5996+2%"
|
||||
m_Text:
|
||||
LanguageIndex: 0
|
||||
--- !u!1 &3011007210295036063
|
||||
GameObject:
|
||||
|
@ -3668,7 +3668,7 @@ MonoBehaviour:
|
|||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u6297\u5996+2%"
|
||||
m_Text:
|
||||
LanguageIndex: 0
|
||||
--- !u!1 &4112149142575137955
|
||||
GameObject:
|
||||
|
|
|
@ -4448,6 +4448,144 @@ MonoBehaviour:
|
|||
m_Spacing: {x: 0, y: -20}
|
||||
m_Constraint: 0
|
||||
m_ConstraintCount: 2
|
||||
--- !u!1 &509935429546347410
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2353146389681033419}
|
||||
- component: {fileID: 2295526032558056241}
|
||||
- component: {fileID: 5760457529019512999}
|
||||
- component: {fileID: 9022647638286124997}
|
||||
- component: {fileID: 5780275010171111518}
|
||||
m_Layer: 5
|
||||
m_Name: Btn
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2353146389681033419
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 509935429546347410}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 5870293234687772944}
|
||||
m_Father: {fileID: 3079012207573551954}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 295, y: 0}
|
||||
m_SizeDelta: {x: 260, y: 74}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2295526032558056241
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 509935429546347410}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &5760457529019512999
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 509935429546347410}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!114 &9022647638286124997
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 509935429546347410}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 3
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 5760457529019512999}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
--- !u!95 &5780275010171111518
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 509935429546347410}
|
||||
m_Enabled: 1
|
||||
m_Avatar: {fileID: 0}
|
||||
m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2}
|
||||
m_CullingMode: 0
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!1 &519556077802838666
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -15753,6 +15891,84 @@ RectTransform:
|
|||
m_AnchoredPosition: {x: -0.25, y: 0}
|
||||
m_SizeDelta: {x: 916.5, y: 1234}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &3430578683428589852
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3079012207573551954}
|
||||
- component: {fileID: 7674406228427573936}
|
||||
- component: {fileID: 5074328872106412266}
|
||||
m_Layer: 5
|
||||
m_Name: ItemPre
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3079012207573551954
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430578683428589852}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 2054486241472791749}
|
||||
- {fileID: 8730727166148279238}
|
||||
- {fileID: 3736007491260758041}
|
||||
- {fileID: 2353146389681033419}
|
||||
m_Father: {fileID: 5664425003762969402}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -0, y: 334}
|
||||
m_SizeDelta: {x: 888.34, y: 200}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7674406228427573936
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430578683428589852}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &5074328872106412266
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430578683428589852}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: e163c677d7dd1854fa54073dbf185f41, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &3451787949953087178
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -17087,6 +17303,85 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &3923143849292802030
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8730727166148279238}
|
||||
- component: {fileID: 1270998025481604213}
|
||||
- component: {fileID: 7792300492435871370}
|
||||
m_Layer: 5
|
||||
m_Name: Desc
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8730727166148279238
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3923143849292802030}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3079012207573551954}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -43, y: -24.699997}
|
||||
m_SizeDelta: {x: 400, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1270998025481604213
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3923143849292802030}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &7792300492435871370
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3923143849292802030}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 0.9764706, b: 0.84313726, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 35
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 40
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text:
|
||||
--- !u!1 &3994761993221714232
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -17343,6 +17638,81 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &4105912422225685654
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9183199084471961099}
|
||||
- component: {fileID: 4806119283723244634}
|
||||
- component: {fileID: 4308209205213972638}
|
||||
m_Layer: 5
|
||||
m_Name: Empty
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &9183199084471961099
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4105912422225685654}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 100}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 381400614177846745}
|
||||
m_Father: {fileID: 5664425003762969402}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 84, y: 0.000061035156}
|
||||
m_SizeDelta: {x: 354, y: 470}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4806119283723244634
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4105912422225685654}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &4308209205213972638
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4105912422225685654}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: e1eb5a78b93294840889587d72740102, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &4113225164211609394
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -21794,6 +22164,85 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &5262940290775866026
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3736007491260758041}
|
||||
- component: {fileID: 7387222593557476799}
|
||||
- component: {fileID: 3544063367723050903}
|
||||
m_Layer: 5
|
||||
m_Name: Name
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3736007491260758041
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5262940290775866026}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3079012207573551954}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -142.20001, y: 50.1}
|
||||
m_SizeDelta: {x: 200, y: 50}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7387222593557476799
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5262940290775866026}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3544063367723050903
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5262940290775866026}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 0.9764706, b: 0.84313726, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 50
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 0
|
||||
m_MaxSize: 50
|
||||
m_Alignment: 3
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text:
|
||||
--- !u!1 &5289747179440049116
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -25650,6 +26099,86 @@ MonoBehaviour:
|
|||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u6D3B\u52A8\u8BE6\u60C5"
|
||||
--- !u!1 &6227570302119153661
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 291105818809648210}
|
||||
- component: {fileID: 1900468926417886394}
|
||||
- component: {fileID: 3794366382221827724}
|
||||
m_Layer: 5
|
||||
m_Name: TitleText
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &291105818809648210
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6227570302119153661}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5664425003762969402}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 666}
|
||||
m_SizeDelta: {x: 384.31, y: 64.41}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1900468926417886394
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6227570302119153661}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3794366382221827724
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6227570302119153661}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.92549026, g: 0.8588236, b: 0.74509805, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 50
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 4
|
||||
m_MaxSize: 50
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u9576\u5D4C\u547D\u77F3"
|
||||
LanguageIndex: 0
|
||||
--- !u!1 &6258464718727877792
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -25804,6 +26333,85 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &6285906770131309098
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5870293234687772944}
|
||||
- component: {fileID: 8308495177571688214}
|
||||
- component: {fileID: 1724258053292583284}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5870293234687772944
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6285906770131309098}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2353146389681033419}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8308495177571688214
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6285906770131309098}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &1724258053292583284
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6285906770131309098}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
|
||||
m_FontSize: 40
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 4
|
||||
m_MaxSize: 50
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 0
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u9576 \u5D4C"
|
||||
--- !u!1 &6291468886468362430
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -26068,6 +26676,86 @@ MonoBehaviour:
|
|||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &6317578690842780702
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5584016061990638586}
|
||||
- component: {fileID: 5835131908964737435}
|
||||
- component: {fileID: 1579518492651608631}
|
||||
m_Layer: 5
|
||||
m_Name: Text
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5584016061990638586
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6317578690842780702}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 381400614177846745}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -6.9, y: 19.6}
|
||||
m_SizeDelta: {x: 290, y: 92.1}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &5835131908964737435
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6317578690842780702}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &1579518492651608631
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6317578690842780702}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
|
||||
m_FontSize: 35
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 10
|
||||
m_MaxSize: 51
|
||||
m_Alignment: 4
|
||||
m_AlignByGeometry: 0
|
||||
m_RichText: 1
|
||||
m_HorizontalOverflow: 0
|
||||
m_VerticalOverflow: 1
|
||||
m_LineSpacing: 1
|
||||
m_Text: "\u65E0\u53EF\u9576\u5D4C\u7684\u547D\u77F3\uFF01"
|
||||
LanguageIndex: 11519
|
||||
--- !u!1 &6320432353338158250
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -28728,6 +29416,7 @@ RectTransform:
|
|||
- {fileID: 4680374119240657210}
|
||||
- {fileID: 3828362588263756447}
|
||||
- {fileID: 3849663331886650410}
|
||||
- {fileID: 5664425003762969402}
|
||||
m_Father: {fileID: 1047325092235970838}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -30259,6 +30948,54 @@ MonoBehaviour:
|
|||
m_FlexibleWidth: -1
|
||||
m_FlexibleHeight: -1
|
||||
m_LayoutPriority: 1
|
||||
--- !u!1 &7276085945121101807
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5664425003762969402}
|
||||
- component: {fileID: 2611804464083557781}
|
||||
m_Layer: 5
|
||||
m_Name: GeneralBigPopup_SelectGem
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!224 &5664425003762969402
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7276085945121101807}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 291105818809648210}
|
||||
- {fileID: 660481681961127744}
|
||||
- {fileID: 3079012207573551954}
|
||||
- {fileID: 9183199084471961099}
|
||||
m_Father: {fileID: 2423465471356683207}
|
||||
m_RootOrder: 22
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -2.13, y: -62.3}
|
||||
m_SizeDelta: {x: 900.74, y: 1226.9}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2611804464083557781
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7276085945121101807}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!1 &7286381959021743739
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -31460,6 +32197,81 @@ Animator:
|
|||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
--- !u!1 &7682764619678230778
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 381400614177846745}
|
||||
- component: {fileID: 7125671917220599684}
|
||||
- component: {fileID: 3346734853947131124}
|
||||
m_Layer: 5
|
||||
m_Name: Bg
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &381400614177846745
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7682764619678230778}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 5584016061990638586}
|
||||
m_Father: {fileID: 9183199084471961099}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -239.59998, y: 90.5}
|
||||
m_SizeDelta: {x: 402, y: 234}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7125671917220599684
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7682764619678230778}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3346734853947131124
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7682764619678230778}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 88785b6606f773e43bfb8d365c2689ab, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &7695067430434350207
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -31862,6 +32674,41 @@ MonoBehaviour:
|
|||
m_LineSpacing: 1
|
||||
m_Text: "\u5956\u52B1\u9053\u5177"
|
||||
LanguageIndex: 10472
|
||||
--- !u!1 &7794703384037352414
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 660481681961127744}
|
||||
m_Layer: 5
|
||||
m_Name: Scroll
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &660481681961127744
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7794703384037352414}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5664425003762969402}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -0.25, y: 0}
|
||||
m_SizeDelta: {x: 916.5, y: 1234}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7866657157981820494
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -32435,6 +33282,41 @@ MonoBehaviour:
|
|||
m_LineSpacing: 1
|
||||
m_Text: "\u4EC5\u9650\u7B2C\u4E8C\u5C42"
|
||||
LanguageIndex: 0
|
||||
--- !u!1 &8161503143770057089
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2054486241472791749}
|
||||
m_Layer: 5
|
||||
m_Name: Icon
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2054486241472791749
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8161503143770057089}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3079012207573551954}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -322, y: 0}
|
||||
m_SizeDelta: {x: 150, y: 150}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &8179602051704291988
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -2320,6 +2320,7 @@ GENERAL_POPUP_TYPE={
|
|||
IncarnationDes = 56,
|
||||
|
||||
chooseTailsManSoul = 57,
|
||||
SelectGem = 58,
|
||||
}
|
||||
|
||||
--通用信息弹窗类型
|
||||
|
|
|
@ -535,5 +535,8 @@ GameEvent = {
|
|||
LingMaiMiJing = {
|
||||
RefreshPanel = "LingMaiMiJing.RefreshPanel",
|
||||
ClosePanel = "LingMaiMiJing.ClosePanel",
|
||||
},
|
||||
Gem = {
|
||||
RefreshPanel = "Gem.RefreshPanel",
|
||||
}
|
||||
}
|
|
@ -72,7 +72,7 @@ function this.UpdateBagData(_itemData, isNoSendNewItemEvent)
|
|||
if itemdata.type == ItemBaseType.SoulPrint then
|
||||
SoulPrintManager.UpdateAllHavedSoulPrint({itemdata.id})
|
||||
elseif itemdata.type == ItemBaseType.Gem then
|
||||
GemManager.UpdateGemsFromBag(itemdata.id)
|
||||
GemManager.UpdateGemsFromBag(itemdata.id,itemdata.num)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -1,28 +1,40 @@
|
|||
GemManager = {}
|
||||
local this = GemManager
|
||||
local gemConfig = ConfigManager.GetConfig(ConfigName.GemConfig)
|
||||
function this.Initialize()
|
||||
this.myGemList = {}--我穿戴命石的id
|
||||
this.allGemList = {}--背包中的命石id。不包括穿戴的
|
||||
this.typeGemList = {}
|
||||
end
|
||||
|
||||
--获取服务器发来的数据信息
|
||||
--获取服务器发来的背包中的命石数据信息
|
||||
function this.UpdateGemsFromBag(_GemId,_num)
|
||||
-- LogRed("Id:"..tostring(_GemId).." num:"..tostring(_num))
|
||||
if not this.allGemList[_GemId] then
|
||||
local data = {}
|
||||
data.id = _GemId
|
||||
data.num = 1
|
||||
if _num then
|
||||
data.num = _num
|
||||
end
|
||||
data.num = _num
|
||||
data.type = gemConfig[_GemId].Type
|
||||
data.name = gemConfig[_GemId].Name
|
||||
this.allGemList[_GemId] = data
|
||||
else
|
||||
this.allGemList[_GemId].num = this.allGemList[_GemId].num + 1
|
||||
if _num then
|
||||
this.allGemList[_GemId].num = _num
|
||||
end
|
||||
this.allGemList[_GemId].num = _num
|
||||
end
|
||||
end
|
||||
|
||||
function this.UpdateSingleGem(msg)
|
||||
if msg and msg.lifeGridInfo and msg.lifeGridInfo.gridId and msg.lifeGridInfo.gridId > 0 then
|
||||
if not this.myGemList[msg.lifeGridInfo.gridId] then
|
||||
this.myGemList[msg.lifeGridInfo.gridId] = {}
|
||||
end
|
||||
if not this.myGemList[msg.lifeGridInfo.gridId][msg.lifeGridInfo.gridIndex] then
|
||||
this.myGemList[msg.lifeGridInfo.gridId][msg.lifeGridInfo.gridIndex] = nil
|
||||
end
|
||||
this.myGemList[msg.lifeGridInfo.gridId][msg.lifeGridInfo.gridIndex] = msg.lifeGridInfo.itemId
|
||||
end
|
||||
end
|
||||
|
||||
--获取穿戴着的命石
|
||||
function this.GetWearedGem(_GemList)
|
||||
for i,v in ipairs(_GemList) do
|
||||
LogPink(string.format("命格:%s index:%s ID:%s",v.gridId,v.gridIndex,v.itemId))
|
||||
|
@ -38,19 +50,20 @@ function this.GetWearedGem(_GemList)
|
|||
end
|
||||
end
|
||||
end
|
||||
-- if #this.myGemList == 0 then
|
||||
-- LogError("没有命石数据,将使用测试数据")
|
||||
-- this.myGemList = {--我穿戴命石的id
|
||||
-- [1] = {45001,45002,45003},
|
||||
-- [2] = {45004,45005,45006},
|
||||
-- [3] = {45007,45008,45009},
|
||||
-- [4] = {45010,45011,45013},
|
||||
-- [5] = {45021,45022,45023},
|
||||
-- [6] = {45031,45032,45033},
|
||||
-- [7] = {45041,45042,45043},
|
||||
-- [8] = {45051,45052,45053},
|
||||
-- }
|
||||
-- end
|
||||
end
|
||||
|
||||
--获取当前命石对应类型的可替换的命石数据
|
||||
function this.GetReplaceGems(_type)
|
||||
local data = {}
|
||||
for key, value in pairs(this.allGemList) do
|
||||
if value.type == _type then
|
||||
table.insert(data,value)
|
||||
end
|
||||
end
|
||||
table.sort(data,function (a,b)
|
||||
return a.id > b.id
|
||||
end)
|
||||
return data
|
||||
end
|
||||
|
||||
return this
|
|
@ -49,9 +49,11 @@ function Gem:BindEvent()
|
|||
end
|
||||
|
||||
function Gem:AddListener()
|
||||
Game.GlobalEvent:AddEvent(GameEvent.Gem.RefreshPanel, self.Refresh,self)
|
||||
end
|
||||
|
||||
function Gem:RemoveListener()
|
||||
Game.GlobalEvent:RemoveEvent(GameEvent.Gem.RefreshPanel, self.Refresh,self)
|
||||
end
|
||||
|
||||
--待功能扩展(试图打开某个状态)
|
||||
|
@ -78,6 +80,7 @@ function Gem:Refresh()
|
|||
local oldWarPower = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
|
||||
self:RefreshMid()
|
||||
self:SetGems()
|
||||
self:SetStones(nil,1)
|
||||
end
|
||||
|
||||
--刷新中部人物
|
||||
|
@ -92,27 +95,29 @@ function Gem:SetGems()
|
|||
local gemData = GemManager.myGemList
|
||||
for i = 1, 8 do
|
||||
local itemGo = Util.GetGameObject(self.gems,"item ("..i..")")
|
||||
if gemData[i] then
|
||||
for j = 1, 3 do
|
||||
local stoneGo = Util.GetGameObject(itemGo,"stone ("..j..")")
|
||||
local level = Util.GetGameObject(stoneGo,"Text"):GetComponent("Text")
|
||||
local name = "r_RareItem_Specail_0222"
|
||||
level.text = ""
|
||||
if gemData[i][j] then
|
||||
name = GetSpriteNameByItemId(gemData[i][j])
|
||||
level.text = gemConfig[gemData[i][j]].Level
|
||||
end
|
||||
stoneGo:GetComponent("Image").sprite = self.spLoader:LoadSprite(name)
|
||||
for j = 1, 3 do
|
||||
local stoneGo = Util.GetGameObject(itemGo,"stone ("..j..")")
|
||||
local level = Util.GetGameObject(stoneGo,"Text"):GetComponent("Text")
|
||||
local name = "r_RareItem_Specail_0222"
|
||||
level.text = ""
|
||||
if gemData[i] and gemData[i][j] then
|
||||
name = GetSpriteNameByItemId(gemData[i][j])
|
||||
level.text = gemConfig[gemData[i][j]].Level
|
||||
end
|
||||
stoneGo:GetComponent("Image").sprite = self.spLoader:LoadSprite(name)
|
||||
end
|
||||
Util.AddOnceClick(itemGo,function ()
|
||||
self:SetStones(gemData[i])
|
||||
self:SetStones(gemData[i],i)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
function Gem:SetStones(_data)
|
||||
LogWarn("[1]:"..tostring(_data[1]).." [2]:"..tostring(_data[2]).." [3]:"..tostring(_data[3]))
|
||||
function Gem:SetStones(_data,index)
|
||||
if _data then--最终删除
|
||||
LogWarn("[1]:"..tostring(_data[1]).." [2]:"..tostring(_data[2]).." [3]:"..tostring(_data[3]))
|
||||
else
|
||||
LogWarn("无数据")
|
||||
end
|
||||
local data = _data
|
||||
for i = 1, 3 do
|
||||
local stoneGo = Util.GetGameObject(self.stones,"Stone ("..i..")")
|
||||
|
@ -120,17 +125,20 @@ function Gem:SetStones(_data)
|
|||
local mask = Util.GetGameObject(stoneGo,"Mask")
|
||||
local property = Util.GetGameObject(stoneGo,"Property")
|
||||
local textPre = Util.GetGameObject(property,"Text")
|
||||
textPre:GetComponent("Text").text = "############"
|
||||
textPre:SetActive(false)
|
||||
if data[i] > 0 then
|
||||
item:SetActive(false)
|
||||
if data and data[i] and data[i] > 0 then
|
||||
if not self.itemList[i] then
|
||||
local view = SubUIManager.Open(SubUIConfig.ItemView,item.transform)
|
||||
self.itemList[i] = view
|
||||
end
|
||||
self.itemList[i]:OnOpen(false, {data[i],0}, 1.1, true,false,false,self.sortingOrder + 1)
|
||||
self.itemList[i]:OnOpen(false, {data[i],0}, 1.1, false,false,false,self.sortingOrder + 1)
|
||||
self.itemList[i].gameObject:SetActive(true)
|
||||
item:SetActive(true)
|
||||
end
|
||||
Util.AddOnceClick(mask,function ()
|
||||
LogError("打开命石选择")
|
||||
UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.SelectGem,index,i)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -41,6 +41,8 @@ local contentScripts = {
|
|||
[GENERAL_POPUP_TYPE.chooseTailsManSoul] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_WishTailsmanSoulChip"), panelName = "GeneralBigPopup_WishTailsmanSoulChip"},
|
||||
--寻仙招募选择up英雄
|
||||
[GENERAL_POPUP_TYPE.ChooseUpHero] = {view = require("Modules/Popup/View/GeneralPopup_ChooseUpHero"), panelName = "GeneralBigPopup_ChooseUpHero"},
|
||||
--命格选择命石
|
||||
[GENERAL_POPUP_TYPE.SelectGem] = {view = require("Modules/Popup/View/GeneralBigPopup_SelectGem"), panelName = "GeneralBigPopup_SelectGem"},
|
||||
}
|
||||
--子模块预设
|
||||
local contentPrefabs={}
|
||||
|
|
|
@ -6263,9 +6263,7 @@ function this.LifeStoneUpRequest(_type,_gridId,_gridIndex,_curGemId,_selectNum,f
|
|||
local data = buffer:DataByte()
|
||||
local msg = HeroInfoProto_pb.LifeStoneUpResponse()
|
||||
msg:ParseFromString(data)
|
||||
if msg and msg.lifeGridInfo and msg.lifeGridInfo.gridId and msg.lifeGridInfo.gridId > 0 then
|
||||
GemManager.myGemList[msg.lifeGridInfo.gridId][msg.lifeGridInfo.gridIndex] = msg.lifeGridInfo.itemId
|
||||
end
|
||||
GemManager.UpdateSingleGem(msg)
|
||||
if func then
|
||||
func(msg)
|
||||
end
|
||||
|
@ -6291,9 +6289,7 @@ function this.LifeGridChangeRequest(_type,_gridId,_gridIndex,_curGemId,func)
|
|||
local data = buffer:DataByte()
|
||||
local msg = HeroInfoProto_pb.LifeGridChangeResponse()
|
||||
msg:ParseFromString(data)
|
||||
if msg and msg.lifeGridInfo and msg.lifeGridInfo.gridId and msg.lifeGridInfo.gridId > 0 then
|
||||
GemManager.myGemList[msg.lifeGridInfo.gridId][msg.lifeGridInfo.gridIndex] = msg.lifeGridInfo.itemId
|
||||
end
|
||||
GemManager.UpdateSingleGem(msg)
|
||||
if func then
|
||||
func(msg)
|
||||
end
|
||||
|
|
|
@ -0,0 +1,87 @@
|
|||
----- 命格选择命石 -----
|
||||
local SelectGem = {}
|
||||
--传入父脚本模块
|
||||
local parent
|
||||
--传入特效层级
|
||||
local sortingOrder=0
|
||||
local args=nil
|
||||
local itemConfig=ConfigManager.GetConfig(ConfigName.ItemConfig)
|
||||
function SelectGem:InitComponent(gameObject)
|
||||
self.spLoader = SpriteLoader.New()
|
||||
self.itemPre=Util.GetGameObject(gameObject,"ItemPre")
|
||||
self.itemPre:SetActive(false)
|
||||
--滚动条根节点
|
||||
self.root = Util.GetGameObject(gameObject, "Scroll")
|
||||
self.preList={}
|
||||
self.itemList={}
|
||||
|
||||
local rootHight = self.root.transform.rect.height
|
||||
local width = self.root.transform.rect.width
|
||||
self.ScrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView, self.root.transform,
|
||||
self.itemPre,nil, Vector2.New(width, rootHight), 1, 1,Vector2.New(0,10))
|
||||
self.ScrollView.moveTween.MomentumAmount = 1
|
||||
self.ScrollView.moveTween.Strength = 2
|
||||
self.ScrollView.elastic = false
|
||||
|
||||
end
|
||||
|
||||
function SelectGem:BindEvent()
|
||||
end
|
||||
|
||||
function SelectGem:AddListener()
|
||||
end
|
||||
|
||||
function SelectGem:RemoveListener()
|
||||
end
|
||||
|
||||
function SelectGem:OnShow(_parent,_args)
|
||||
args = _args
|
||||
parent=_parent
|
||||
sortingOrder =_parent.sortingOrder
|
||||
SelectGem:Refresh(args[1])
|
||||
end
|
||||
function SelectGem:Refresh(Id)
|
||||
local dataList = GemManager.GetReplaceGems(Id)
|
||||
self.ScrollView:SetData(dataList, function(index, go)
|
||||
self:SingleDataShow(go,dataList[index],index)
|
||||
go:SetActive(true)
|
||||
end)
|
||||
end
|
||||
|
||||
function SelectGem:SingleDataShow(go,data,index)
|
||||
local icon = Util.GetGameObject(go,"Icon")
|
||||
local desc = Util.GetGameObject(go,"Desc"):GetComponent("Text")
|
||||
local name = Util.GetGameObject(go,"Name"):GetComponent("Text")
|
||||
local btn = Util.GetGameObject(go,"Btn")
|
||||
local btnText = Util.GetGameObject(go,"Btn/Text"):GetComponent("Text")
|
||||
|
||||
if not self.itemList[go] then
|
||||
local view = SubUIManager.Open(SubUIConfig.ItemView,icon.transform)
|
||||
self.itemList[go] = view
|
||||
end
|
||||
self.itemList[go]:OnOpen(false, {data.id,0}, 1.1, false,false,false,sortingOrder + 1)
|
||||
self.itemList[go].gameObject:SetActive(true)
|
||||
name.text = GetStringByEquipQua(itemConfig[data.id].Quantity1,data.name)
|
||||
Util.AddOnceClick(btn,function ()
|
||||
local type = 1
|
||||
if GemManager.myGemList[args[1]] and GemManager.myGemList[args[1]][args[2]] and GemManager.myGemList[args[1]][args[2]] > 0 then
|
||||
type = 2
|
||||
end
|
||||
NetManager.LifeGridChangeRequest(type,args[1],args[2],data.id,function ()
|
||||
Game.GlobalEvent:DispatchEvent(GameEvent.Gem.RefreshPanel)
|
||||
parent:ClosePanel()
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
function SelectGem:OnClose()
|
||||
args=nil
|
||||
end
|
||||
|
||||
function SelectGem:OnDestroy()
|
||||
self.spLoader:Destroy()
|
||||
self.preList={}
|
||||
self.itemList={}
|
||||
end
|
||||
|
||||
return SelectGem
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9ea1cc321acca1a48b2cade5dc25d038
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue