diff --git a/Assets/ManagedResources/Prefabs/UI/DynamicActicity/TimeLimitUpHero.prefab b/Assets/ManagedResources/Prefabs/UI/DynamicActicity/TimeLimitUpHero.prefab index 6de79a5626..a2d8dba3ae 100644 --- a/Assets/ManagedResources/Prefabs/UI/DynamicActicity/TimeLimitUpHero.prefab +++ b/Assets/ManagedResources/Prefabs/UI/DynamicActicity/TimeLimitUpHero.prefab @@ -9581,7 +9581,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &3889803974564930344 RectTransform: m_ObjectHideFlags: 0 @@ -9629,7 +9629,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: a1a4349d12b800b42a024540213181f9, type: 3} + m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1