diff --git a/Assets/ManagedResources/~Lua/Common/Language.lua b/Assets/ManagedResources/~Lua/Common/Language.lua index 089193d5f5..46bae198d0 100644 --- a/Assets/ManagedResources/~Lua/Common/Language.lua +++ b/Assets/ManagedResources/~Lua/Common/Language.lua @@ -2055,7 +2055,7 @@ Language = { [12054] = GetLanguageStrById("分"), [12055] = GetLanguageStrById("%s天 %02d:%02d:%02d"), [12056] = GetLanguageStrById("%d年%d月%d日 %02d:%02d"), - [12057] = GetLanguageStrById("%s件%s%s星激活"), + [12057] = GetLanguageStrById("%s件%s%s星装备激活"), [12058] = GetLanguageStrById("全职业"), [12059] = GetLanguageStrById("披风"), [12060] = GetLanguageStrById("天赋树"), diff --git a/Assets/ManagedResources/~Lua/Common/functions.lua b/Assets/ManagedResources/~Lua/Common/functions.lua index 4fb99a86f6..612e660a18 100644 --- a/Assets/ManagedResources/~Lua/Common/functions.lua +++ b/Assets/ManagedResources/~Lua/Common/functions.lua @@ -2481,7 +2481,8 @@ function GetFourElementBgByType(_index) end end function GetEquipSuitStr(Star,num) - return string.format("%s件%s%s星激活",num,QualityNameDef[ ConfigManager.GetConfigDataByKey(ConfigName.EquipConfig,"Star",Star).Quality],ConfigManager.GetConfigData(ConfigName.EquipStarsConfig,Star).Stars) + -- return string.format("%s件%s%s星激活",num,QualityNameDef[ ConfigManager.GetConfigDataByKey(ConfigName.EquipConfig,"Star",Star).Quality],ConfigManager.GetConfigData(ConfigName.EquipStarsConfig,Star).Stars) + return string.format("%s件%s%s星套装激活",num,QualityNameDef[7],ConfigManager.GetConfigData(ConfigName.EquipStarsConfig,Star).Stars) end function SetTextVerTial(textCom,vec,alin,posType,nameNum) if GetCurLanguage() == 0 then @@ -2576,7 +2577,8 @@ end function GetEquipSuitStr(Star,num) - return string.format(Language[12057],num,QualityNameDef[ ConfigManager.GetConfigDataByKey(ConfigName.EquipConfig,"Star",Star).Quality],ConfigManager.GetConfigData(ConfigName.EquipStarsConfig,Star).Stars) + -- return string.format(Language[12057],num,QualityNameDef[ ConfigManager.GetConfigDataByKey(ConfigName.EquipConfig,"Star",Star).Quality],ConfigManager.GetConfigData(ConfigName.EquipStarsConfig,Star).Stars) + return string.format(Language[12057],num,QualityNameDef[7],ConfigManager.GetConfigData(ConfigName.EquipStarsConfig,Star).Stars) end -- 绑定扫光特效的资源