Merge branch 'TCX_LongZhu' of http://192.168.1.21:3000/root/miduo_client into TCX_LongZhu

TCX_LongZhu
PC-202302260912\Administrator 2026-05-09 17:09:22 +08:00
commit 212d6f92c6
2 changed files with 22 additions and 4 deletions

View File

@ -776,6 +776,7 @@ GameObject:
m_Component:
- component: {fileID: 8458557718928898840}
- component: {fileID: 455843809901100221}
- component: {fileID: 7189829901857102122}
m_Layer: 0
m_Name: box
m_TagString: Untagged
@ -825,6 +826,20 @@ MonoBehaviour:
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
m_ChildControlHeight: 0
--- !u!114 &7189829901857102122
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2084043858434005442}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalFit: 1
m_VerticalFit: 0
--- !u!1 &2324518939165282330
GameObject:
m_ObjectHideFlags: 0

View File

@ -34,7 +34,7 @@ local tabs = {
tabName = "法宝",
rpType = RedPointType.Treasure_Fetter,
funcType = -1,
bg = "t_tianshumijuan_lingshouditu"
bg = "GSX116"
,
zi = "GodWeaponAtlas_handbook_title_zh",
},
@ -45,7 +45,7 @@ local tabs = {
tabName = "法相",
rpType = RedPointType.FaXiang_Fetter,
funcType = FUNCTION_OPEN_TYPE.FaXiang,
bg = "t_tianshumijuan_lingshouditu"
bg = "GSX116"
,
zi = "GodWeaponAtlas_handbook_title_zh",
},
@ -56,7 +56,7 @@ local tabs = {
tabName = "身外化身",
rpType = RedPointType.HuaShen_Fetter,
funcType = FUNCTION_OPEN_TYPE.Incarnation,
bg = "t_tianshumijuan_lingshouditu"
bg = "GSX116"
,
zi = "GodWeaponAtlas_handbook_title_zh",
},
@ -74,7 +74,7 @@ local curData = {}
function TianShuMiJuanMainPanel:InitComponent()
this.spLoader = SpriteLoader.New()
self.itemPreList = {}
self.shenjibtn = Util.GetGameObject(self.gameObject,"bg/shenjibtn")
self.tabbox = Util.GetGameObject(self.gameObject,"bg/tabbox")
self.bg = Util.GetGameObject(self.gameObject,"bg/Bg"):GetComponent("Image")
self.title = Util.GetGameObject(self.gameObject,"bg/title"):GetComponent("Image")
@ -160,6 +160,9 @@ function TianShuMiJuanMainPanel:BindEvent()
curData = self:ShaiData()
self:RefreshData(curData)
end)
Util.AddClick(self.shenjibtn, function()
UIManager.OpenPanel(UIName.PracticeImprintPanel)
end)
end
--添加事件监听(用于子类重写)