限时提交
parent
5e00986d05
commit
21778b4a74
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m_SizeDelta: {x: 29, y: 29}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8389494249282173091
|
||||
CanvasRenderer:
|
||||
|
@ -52963,7 +52963,7 @@ ParticleSystem:
|
|||
--- !u!199 &6752594429674840321
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
@ -53435,10 +53435,10 @@ RectTransform:
|
|||
m_Father: {fileID: 3908445306704867997}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 14.5, y: -14.5}
|
||||
m_SizeDelta: {x: 29, y: 29}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3682801623919796499
|
||||
CanvasRenderer:
|
||||
|
@ -60207,7 +60207,7 @@ ParticleSystem:
|
|||
--- !u!199 &3319074951465041593
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
@ -65168,7 +65168,7 @@ ParticleSystem:
|
|||
--- !u!199 &3115939239216534075
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
@ -65645,10 +65645,10 @@ RectTransform:
|
|||
m_Father: {fileID: 3908445306704867997}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 14.5, y: -82.15}
|
||||
m_SizeDelta: {x: 29, y: 29}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7360715433817600458
|
||||
CanvasRenderer:
|
||||
|
@ -65725,7 +65725,7 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -9.6, y: 9.39}
|
||||
m_SizeDelta: {x: 267, y: 75}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2920749518122637498
|
||||
MonoBehaviour:
|
||||
|
@ -66254,9 +66254,9 @@ RectTransform:
|
|||
m_Father: {fileID: 187152867808059859}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 50, y: -75}
|
||||
m_SizeDelta: {x: 100, y: 50}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7757148817204996626
|
||||
|
@ -73045,7 +73045,7 @@ ParticleSystem:
|
|||
--- !u!199 &1887912736600313456
|
||||
ParticleSystemRenderer:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
@ -73480,10 +73480,10 @@ RectTransform:
|
|||
m_Father: {fileID: 256931815944643907}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 14.5, y: -104.7}
|
||||
m_SizeDelta: {x: 29, y: 29}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1599280539285444261
|
||||
CanvasRenderer:
|
||||
|
@ -73794,9 +73794,9 @@ RectTransform:
|
|||
m_Father: {fileID: 2563449696537189548}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 75, y: -250.20001}
|
||||
m_SizeDelta: {x: 123, y: 123}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1237614083773060768
|
||||
|
@ -74080,10 +74080,10 @@ RectTransform:
|
|||
m_Father: {fileID: 9169938052652378160}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 129.5, y: -37.5}
|
||||
m_SizeDelta: {x: 75, y: 75}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &402439565318443126
|
||||
CanvasRenderer:
|
||||
|
@ -74779,7 +74779,7 @@ RectTransform:
|
|||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 20, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
|
@ -75665,10 +75665,10 @@ RectTransform:
|
|||
m_Father: {fileID: 8645294579701598529}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 14.5, y: -104.7}
|
||||
m_SizeDelta: {x: 29, y: 29}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6271151026396174460
|
||||
CanvasRenderer:
|
||||
|
@ -76782,7 +76782,7 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -99.77991}
|
||||
m_SizeDelta: {x: 29, y: 119.2}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &3299539370615829798
|
||||
MonoBehaviour:
|
||||
|
@ -77161,10 +77161,10 @@ RectTransform:
|
|||
m_Father: {fileID: 9169938052652378160}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 217, y: -37.5}
|
||||
m_SizeDelta: {x: 100, y: 53}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &1893471185777391941
|
||||
CanvasRenderer:
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
local RewardPreview= quick_class("RewardPreview")
|
||||
local lotterySetting=ConfigManager.GetConfig(ConfigName.LotterySetting)
|
||||
local data={}
|
||||
local listPre={}
|
||||
local curtimes=0
|
||||
local RewardPreview = quick_class("RewardPreview")
|
||||
local lotterySetting = ConfigManager.GetConfig(ConfigName.LotterySetting)
|
||||
local data = {}
|
||||
local listPre = {}
|
||||
local curtimes = 0
|
||||
local intervalDatas={}
|
||||
function RewardPreview:ctor(gameObject)
|
||||
self.gameObject = gameObject
|
||||
self:InitComponent(gameObject)
|
||||
|
@ -11,114 +12,115 @@ function RewardPreview:ctor(gameObject)
|
|||
end
|
||||
|
||||
function RewardPreview:InitComponent(gameObject)
|
||||
self.closeBtn=Util.GetGameObject(self.gameObject,"close")
|
||||
self.itemGrid=Util.GetGameObject(self.gameObject,"itemGrid")
|
||||
self.itemPre=Util.GetGameObject(self.gameObject,"itemprefab")
|
||||
self.curtimes=Util.GetGameObject(self.gameObject,"tip1"):GetComponent("Text")
|
||||
self.slider=Util.GetGameObject(self.gameObject,"Background/Fill"):GetComponent("Image")
|
||||
self.closeBtn = Util.GetGameObject(self.gameObject, "close")
|
||||
self.itemGrid = Util.GetGameObject(self.gameObject, "itemGrid")
|
||||
self.itemPre = Util.GetGameObject(self.gameObject, "itemprefab")
|
||||
self.curtimes = Util.GetGameObject(self.gameObject, "tip1"):GetComponent("Text")
|
||||
self.sliderWidth = Util.GetGameObject(self.gameObject, "Background"):GetComponent("RectTransform").sizeDelta.x
|
||||
self.slider = Util.GetGameObject(self.gameObject, "Background/Fill"):GetComponent("Image")
|
||||
end
|
||||
|
||||
function RewardPreview:BindEvent()
|
||||
Util.AddClick(self.closeBtn.gameObject,function() self:OnHide() end)
|
||||
Util.AddClick(
|
||||
self.closeBtn.gameObject,
|
||||
function()
|
||||
self:OnHide()
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
function RewardPreview:OnShow()
|
||||
self.gameObject:SetActive(true)
|
||||
local maxtimesId=lotterySetting[RecruitType.TimeLimitSingle].MaxTimes;
|
||||
curtimes=PrivilegeManager.GetPrivilegeUsedTimes(maxtimesId)
|
||||
self.slider.fillAmount =self: CalculateInterval(curtimes)
|
||||
self: RefreshRewarid()
|
||||
self.curtimes.text=Language[12181]..curtimes
|
||||
self.gameObject:SetActive(true)
|
||||
local maxtimesId = lotterySetting[RecruitType.TimeLimitSingle].MaxTimes
|
||||
curtimes = PrivilegeManager.GetPrivilegeUsedTimes(maxtimesId)
|
||||
self:RefreshRewarid()
|
||||
self.curtimes.text = Language[12181] .. curtimes
|
||||
self.slider.fillAmount = self:CalculateInterval(curtimes)
|
||||
end
|
||||
|
||||
function RewardPreview:RefreshRewarid()
|
||||
local curActivityId=ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy)
|
||||
data = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityRewardConfig,"ActivityId",curActivityId)
|
||||
local tmp=0
|
||||
local curActivityId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy)
|
||||
data = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityRewardConfig, "ActivityId", curActivityId)
|
||||
local tmp = 0
|
||||
--间隔的总次数 比如:30 60 120 210 300 count=(60-30)+ (120 - 60)+ (210 - 120)+ (300 - 210)= 300 - 30 =270
|
||||
local count=0
|
||||
-- for n,m in ipairs(data) do
|
||||
-- if n~=1 then
|
||||
local count = 0
|
||||
-- for n,m in ipairs(data) do
|
||||
-- if n~=1 then
|
||||
-- count = count + m.Values[1][1]-tmp
|
||||
-- end
|
||||
-- tmp = m.Values[1][1]
|
||||
-- --self.slider.fillAmount = curtimes / m.Values[1][1]
|
||||
-- end
|
||||
-- tmp = m.Values[1][1]
|
||||
-- --self.slider.fillAmount = curtimes / m.Values[1][1]
|
||||
-- end
|
||||
count = data[#data].Values[1][1]
|
||||
tmp=0
|
||||
local position = 0
|
||||
tmp = 0
|
||||
local position = 0
|
||||
local width = self.itemPre.transform:GetComponent("RectTransform").sizeDelta.x
|
||||
local interval = self.itemGrid.transform:GetComponent("RectTransform").sizeDelta.x - (width * #data)
|
||||
if(not listPre) then
|
||||
listPre={}
|
||||
if (not listPre) then
|
||||
listPre = {}
|
||||
end
|
||||
for n,m in ipairs(data) do
|
||||
if m then
|
||||
if not listPre[n] then
|
||||
listPre[n]=newObjToParent(self.itemPre,self.itemGrid)
|
||||
local index = 1
|
||||
for n, m in ipairs(data) do
|
||||
if m then
|
||||
if not listPre[n] then
|
||||
listPre[n] = newObjToParent(self.itemPre, self.itemGrid)
|
||||
listPre[n].gameObject:SetActive(true)
|
||||
end
|
||||
local o= SubUIManager.Open(SubUIConfig.ItemView,listPre[n].transform)
|
||||
local o = SubUIManager.Open(SubUIConfig.ItemView, listPre[n].transform)
|
||||
o:OnOpen(false, {m.Reward[1][1], m.Reward[1][2]}, 1.1, true)
|
||||
o.gameObject:SetActive(true)
|
||||
Util.GetGameObject(listPre[n].gameObject,"progress"):GetComponent("Text").text=m.Values[1][1]
|
||||
Util.GetGameObject(listPre[n].gameObject, "progress"):GetComponent("Text").text = m.Values[1][1]
|
||||
local tempinterval = (m.Values[1][1] - tmp) / count * interval
|
||||
if n==1 then
|
||||
position = tempinterval
|
||||
else
|
||||
position = tempinterval + width + position
|
||||
if n == 1 then
|
||||
position = tempinterval
|
||||
else
|
||||
position = tempinterval + width + position
|
||||
end
|
||||
listPre[n].transform:GetComponent("RectTransform").anchoredPosition3D=Vector3.New(position,0,0)
|
||||
tmp=m.Values[1][1]
|
||||
--LogBlue("position:"..position)
|
||||
listPre[n].transform:GetComponent("RectTransform").anchoredPosition3D = Vector3.New(position, 0, 0)
|
||||
--LogBlue(string.format("%.2f", (position + width)/(2*self.sliderWidth)))
|
||||
intervalDatas[index] =tonumber(string.format("%.2f", (position + width / 2) / self.sliderWidth))
|
||||
index = index + 1
|
||||
tmp = m.Values[1][1]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function RewardPreview:CalculateInterval(count)
|
||||
local curActivityId=ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy)
|
||||
local data= ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityRewardConfig,"ActivityId",curActivityId)
|
||||
local interval = 0
|
||||
LogBlue(#data)
|
||||
for n,m in ipairs(data) do
|
||||
LogBlue(n.." "..m.Values[1][1])
|
||||
end
|
||||
if count>=data[1].Values[1][1] then
|
||||
interval=0.099
|
||||
if count>=data[2].Values[1][1] then
|
||||
interval=0.3
|
||||
if count>=data[3].Values[1][1] then
|
||||
interval=0.54
|
||||
if count>=data[4].Values[1][1] then
|
||||
interval=0.75
|
||||
if count>=data[5].Values[1][1] then
|
||||
interval=1
|
||||
else
|
||||
interval = 0.75+ (count - data[4].Values[1][1]) * (1-0.75)/(data[5].Values[1][1]-data[4].Values[1][1])
|
||||
end
|
||||
else
|
||||
interval = 0.54+ (count -data[3].Values[1][1])*(0.75-0.54)/(data[4].Values[1][1]-data[3].Values[1][1])
|
||||
end
|
||||
else
|
||||
interval = 0.3+ (count -data[2].Values[1][1])*(0.54-0.3)/(data[3].Values[1][1]-data[2].Values[1][1])
|
||||
end
|
||||
else
|
||||
interval = 0.099+ (count -data[1].Values[1][1])*(0.3-0.099)/(data[2].Values[1][1]-data[1].Values[1][1])
|
||||
local width = self.itemPre.transform:GetComponent("RectTransform").sizeDelta.x
|
||||
if not data or #data < 1 then
|
||||
local curActivityId = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.FindFairy)
|
||||
data = ConfigManager.GetAllConfigsDataByKey(ConfigName.ActivityRewardConfig, "ActivityId", curActivityId)
|
||||
end
|
||||
else
|
||||
interval = count*0.001
|
||||
end
|
||||
return interval
|
||||
-- LogBlue(#intervalDatas)
|
||||
-- for n,m in ipairs(intervalDatas) do
|
||||
-- LogBlue(m)
|
||||
-- end
|
||||
local interval = 0
|
||||
if count >= data[5].Values[1][1] then
|
||||
interval = 1
|
||||
elseif count >= data[4].Values[1][1] then
|
||||
interval = intervalDatas[4] +(count - data[4].Values[1][1]) * (intervalDatas[5] - intervalDatas[4]) / (data[5].Values[1][1] - data[4].Values[1][1])
|
||||
elseif count >= data[3].Values[1][1] then
|
||||
interval = intervalDatas[3] + (count - data[3].Values[1][1]) * (intervalDatas[4] - intervalDatas[3]) / (data[4].Values[1][1] - data[3].Values[1][1])
|
||||
elseif count >= data[2].Values[1][1] then
|
||||
interval = intervalDatas[2] + (count - data[2].Values[1][1]) * (intervalDatas[3] - intervalDatas[2]) / (data[3].Values[1][1] - data[2].Values[1][1])
|
||||
elseif count >= data[1].Values[1][1] then
|
||||
interval = intervalDatas[1] + (count - data[1].Values[1][1]) * (intervalDatas[2] - intervalDatas[1]) / (data[2].Values[1][1] - data[1].Values[1][1])
|
||||
else
|
||||
interval = count * intervalDatas[1] / data[1].Values[1][1]
|
||||
end
|
||||
return interval
|
||||
end
|
||||
|
||||
function RewardPreview:OnHide()
|
||||
self.gameObject:SetActive(false)
|
||||
data={}
|
||||
self.gameObject:SetActive(false)
|
||||
data = {}
|
||||
end
|
||||
|
||||
function RewardPreview:OnDestroy()
|
||||
listPre=nil
|
||||
data=nil
|
||||
listPre = nil
|
||||
data = nil
|
||||
end
|
||||
|
||||
|
||||
return RewardPreview
|
||||
return RewardPreview
|
||||
|
|
|
@ -150,7 +150,12 @@ function TimeLimitedCall:RefreshNextLevelReward()
|
|||
break
|
||||
end
|
||||
end
|
||||
|
||||
--所有任务都已完成
|
||||
if not rewarditem then
|
||||
curLvstate = -1
|
||||
rewarditem = data1[#data1]
|
||||
curLv=data1[#data1].Id
|
||||
end
|
||||
local o= SubUIManager.Open(SubUIConfig.ItemView,self.nextReward.transform)
|
||||
o:OnOpen(false, {rewarditem.Reward[1][1],rewarditem.Reward[1][2]}, 0.73, false)
|
||||
o.gameObject:SetActive(true)
|
||||
|
@ -171,6 +176,12 @@ function TimeLimitedCall:RefreshNextLevelReward()
|
|||
end)
|
||||
end)
|
||||
self.effect.gameObject:SetActive(true)
|
||||
elseif (curLvstate==-1) then
|
||||
self.slider.gameObject:SetActive(false)
|
||||
self.sliderText.gameObject:SetActive(false)
|
||||
Util.AddOnceClick(self.getBtn,function()
|
||||
RewardPreview.new(self.reward)
|
||||
end)
|
||||
else
|
||||
self.slider.gameObject:SetActive(true)
|
||||
Util.GetGameObject(self.slider.gameObject,"Text"):GetComponent("Text").text=curTimes.."/"..rewarditem.Values[1][1]
|
||||
|
@ -187,14 +198,14 @@ function TimeLimitedCall:RefreshNextLevelReward()
|
|||
end
|
||||
|
||||
local reMaintimes = ActivityGiftManager.GetActivityValueInfo(curActivityId)
|
||||
LogBlue(ConfigManager.GetConfigData(ConfigName.LotterySpecialConfig,18).Count)
|
||||
--LogBlue(ConfigManager.GetConfigData(ConfigName.LotterySpecialConfig,18).Count)
|
||||
reMaintimes = ConfigManager.GetConfigData(ConfigName.LotterySpecialConfig,18).Count - reMaintimes
|
||||
LogBlue("reMaintimes:"..reMaintimes)
|
||||
--LogBlue("reMaintimes:"..reMaintimes)
|
||||
self.recruitTimesUpdate.text = string.format("召唤<color=#F27D0F>%s</color>次必得UP神将",reMaintimes)
|
||||
|
||||
local info= ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.FindFairy)
|
||||
LogBlue(info.endTime)
|
||||
LogBlue(info.startTime)
|
||||
--LogBlue(info.endTime)
|
||||
--LogBlue(info.startTime)
|
||||
info = info.endTime - info.startTime
|
||||
info = self:TimeToDHMS(info)
|
||||
self.recruitTimeUpdate.text = string.format("活动剩余时间:"..info)
|
||||
|
@ -213,9 +224,9 @@ function TimeLimitedCall:TimeToDHMS(second)
|
|||
end
|
||||
|
||||
function TimeLimitedCall:GetMissionStateById(num,activityId)
|
||||
LogBlue("activityId:"..activityId.. ",num:"..num)
|
||||
--LogBlue("activityId:"..activityId.. ",num:"..num)
|
||||
local mission= ActivityGiftManager.GetActivityInfo(activityId,num) --从后端获取到的阶段数据
|
||||
LogBlue(mission.progress.." "..mission.state)
|
||||
--LogBlue(mission.progress.." "..mission.state)
|
||||
return mission.progress,mission.state
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in New Issue