diff --git a/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab b/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab index 2580b7af43..7e7bfeb12d 100644 --- a/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab +++ b/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab @@ -2086,6 +2086,86 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &10088710038674752 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5488854386337908852} + - component: {fileID: 3423957494125985118} + - component: {fileID: 2123239704573853489} + m_Layer: 5 + m_Name: TitleText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5488854386337908852 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 10088710038674752} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7830425952965198751} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 666} + m_SizeDelta: {x: 384.31, y: 64.41} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3423957494125985118 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 10088710038674752} + m_CullTransparentMesh: 0 +--- !u!114 &2123239704573853489 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 10088710038674752} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.92549026, g: 0.8588236, b: 0.74509805, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 50 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u7ADE \u731C" + LanguageIndex: 0 --- !u!1 &21651338124857684 GameObject: m_ObjectHideFlags: 0 @@ -2204,6 +2284,124 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &60993485954371769 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 806591978834689925} + - component: {fileID: 6631848793314026999} + - component: {fileID: 3358268583033886714} + - component: {fileID: 6120685569817044524} + m_Layer: 5 + m_Name: btnBet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &806591978834689925 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 60993485954371769} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 89844207824292441} + m_Father: {fileID: 5917192286722202024} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 261.9, y: -51} + m_SizeDelta: {x: 180, y: 50} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6631848793314026999 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 60993485954371769} + m_CullTransparentMesh: 0 +--- !u!114 &3358268583033886714 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 60993485954371769} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!114 &6120685569817044524 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 60993485954371769} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 3 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 3358268583033886714} + m_OnClick: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null --- !u!1 &64493619873292982 GameObject: m_ObjectHideFlags: 0 @@ -2316,6 +2514,67 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &77067284189921720 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5096944060454051023} + - component: {fileID: 5519833617989732164} + m_Layer: 5 + m_Name: Grid + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5096944060454051023 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 77067284189921720} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5917192286722202024} + m_Father: {fileID: 7830425952965198751} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 10.400024} + m_SizeDelta: {x: 0, y: -110.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &5519833617989732164 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 77067284189921720} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 1 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 896, y: 306} + m_Spacing: {x: 0, y: -30} + m_Constraint: 0 + m_ConstraintCount: 2 --- !u!1 &97443481488729908 GameObject: m_ObjectHideFlags: 0 @@ -2499,6 +2758,86 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &211559234948581368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7927513250753798477} + - component: {fileID: 4688358527367239008} + - component: {fileID: 6076753442713308993} + m_Layer: 5 + m_Name: tips (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7927513250753798477 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 211559234948581368} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7830425952965198751} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 581} + m_SizeDelta: {x: 384.31, y: 50} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4688358527367239008 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 211559234948581368} + m_CullTransparentMesh: 0 +--- !u!114 &6076753442713308993 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 211559234948581368} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.7411765, g: 0.7058824, b: 0.5921569, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u6BCF\u8F6E\u53EF\u7ADE\u731C2\u628A\u5251\u7684\u80DC\u5229\uFF08\u7ADE\u731C\u5931\u8D25\u8FD4\u8FD8\u7075\u6C14\u4E39\uFF09" + LanguageIndex: 0 --- !u!1 &229268780954427967 GameObject: m_ObjectHideFlags: 0 @@ -3119,6 +3458,67 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: LanguageIndex: 0 +--- !u!1 &488848314149753758 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5734271925959652319} + - component: {fileID: 897061360882536434} + m_Layer: 5 + m_Name: Grid + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5734271925959652319 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488848314149753758} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1911454906971209944} + m_Father: {fileID: 2234119587365347983} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 10.4} + m_SizeDelta: {x: 0, y: -110.7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &897061360882536434 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488848314149753758} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -2095666955, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 1 + m_StartCorner: 0 + m_StartAxis: 0 + m_CellSize: {x: 900, y: 300} + m_Spacing: {x: 0, y: -20} + m_Constraint: 0 + m_ConstraintCount: 2 --- !u!1 &519556077802838666 GameObject: m_ObjectHideFlags: 0 @@ -3278,6 +3678,54 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u5883\u754C\u9884\u89C8" LanguageIndex: 0 +--- !u!1 &536296986670459960 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2234119587365347983} + - component: {fileID: 837975679249534992} + m_Layer: 5 + m_Name: GeneralBigPopup_YuJianLastResult + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &2234119587365347983 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536296986670459960} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 7846057708965663542} + - {fileID: 5734271925959652319} + - {fileID: 2877363311760422400} + - {fileID: 3578451953079088383} + m_Father: {fileID: 2423465471356683207} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -65.724976} + m_SizeDelta: {x: 917, y: 1233.75} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &837975679249534992 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 536296986670459960} + m_CullTransparentMesh: 0 --- !u!1 &582247181667879863 GameObject: m_ObjectHideFlags: 0 @@ -3551,6 +3999,85 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: 2/2 LanguageIndex: 0 +--- !u!1 &717144470549896808 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4728515313618019807} + - component: {fileID: 7507217106080734493} + - component: {fileID: 7095300269025988364} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4728515313618019807 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 717144470549896808} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8178766588371966653} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 36.7, y: 0} + m_SizeDelta: {x: 50, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &7507217106080734493 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 717144470549896808} + m_CullTransparentMesh: 0 +--- !u!114 &7095300269025988364 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 717144470549896808} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.90588236, g: 0.7372549, b: 0.44313726, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 30 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 5 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "/\u6B21" --- !u!1 &780917967856703266 GameObject: m_ObjectHideFlags: 0 @@ -5486,6 +6013,81 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u5565\u5565\u5565\u5565\u5565\u5565" LanguageIndex: 0 +--- !u!1 &1400664182188194342 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9022735654033964831} + - component: {fileID: 5356189216712008528} + - component: {fileID: 2270948304060139867} + m_Layer: 5 + m_Name: Info + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &9022735654033964831 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1400664182188194342} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1415857356141420653} + m_Father: {fileID: 5917192286722202024} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 159.8, y: 85.5} + m_SizeDelta: {x: 271, y: 84} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5356189216712008528 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1400664182188194342} + m_CullTransparentMesh: 0 +--- !u!114 &2270948304060139867 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1400664182188194342} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b1c7733c3f60d764284dd32f28e7ee47, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &1422192717058822037 GameObject: m_ObjectHideFlags: 0 @@ -5747,6 +6349,85 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &1471573230424067408 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8723465581958594382} + - component: {fileID: 2469201830371940590} + - component: {fileID: 8958992538822453876} + m_Layer: 0 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8723465581958594382 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1471573230424067408} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 223092219132825529} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -22.8, y: 1.6} + m_SizeDelta: {x: 98.6, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2469201830371940590 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1471573230424067408} + m_CullTransparentMesh: 0 +--- !u!114 &8958992538822453876 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1471573230424067408} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.74509805, g: 0.67058825, b: 0.54509807, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 32 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 654 --- !u!1 &1515263875381752315 GameObject: m_ObjectHideFlags: 0 @@ -6812,6 +7493,85 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &2006972084506034428 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3051669493212190629} + - component: {fileID: 1750974897896020465} + - component: {fileID: 1738516373295349232} + m_Layer: 5 + m_Name: num + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3051669493212190629 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006972084506034428} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8178766588371966653} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -45.3, y: 0} + m_SizeDelta: {x: 50, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1750974897896020465 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006972084506034428} + m_CullTransparentMesh: 0 +--- !u!114 &1738516373295349232 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2006972084506034428} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.90588236, g: 0.7372549, b: 0.44313726, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 30 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 5 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: 100 --- !u!1 &2095578116326476647 GameObject: m_ObjectHideFlags: 0 @@ -7879,6 +8639,86 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null +--- !u!1 &2586034378015886071 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2877363311760422400} + - component: {fileID: 6874531009719015150} + - component: {fileID: 1989182276246754168} + m_Layer: 5 + m_Name: tips (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2877363311760422400 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2586034378015886071} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2234119587365347983} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 581} + m_SizeDelta: {x: 384.31, y: 64.41} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6874531009719015150 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2586034378015886071} + m_CullTransparentMesh: 0 +--- !u!114 &1989182276246754168 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2586034378015886071} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.7411765, g: 0.7058824, b: 0.5921569, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u4E0A\u4E00\u8F6E\u6210\u7EE9" + LanguageIndex: 0 --- !u!1 &2631339722000589281 GameObject: m_ObjectHideFlags: 0 @@ -8188,6 +9028,85 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: +3000 LanguageIndex: 0 +--- !u!1 &2735703690943259813 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1415857356141420653} + - component: {fileID: 1253499292291685554} + - component: {fileID: 3003152376560007164} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1415857356141420653 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2735703690943259813} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 9022735654033964831} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -20.2, y: -19.8} + m_SizeDelta: {x: 160, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1253499292291685554 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2735703690943259813} + m_CullTransparentMesh: 0 +--- !u!114 &3003152376560007164 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2735703690943259813} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.58431375, g: 0.6, b: 0.654902, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 30 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u8D54\u7387:1:1.5" --- !u!1 &2756625957159874447 GameObject: m_ObjectHideFlags: 0 @@ -8268,6 +9187,86 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &2807070093179070475 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6922272299277694910} + - component: {fileID: 9166462373997109483} + - component: {fileID: 8623588696280316342} + m_Layer: 5 + m_Name: tips (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &6922272299277694910 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2807070093179070475} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 7830425952965198751} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 240, y: 35} + m_SizeDelta: {x: 384.31, y: 70} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &9166462373997109483 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2807070093179070475} + m_CullTransparentMesh: 0 +--- !u!114 &8623588696280316342 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2807070093179070475} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.7176471, g: 0.6, b: 0.5019608, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 50 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u5267\u672C\u8F6E\u7ADE\u731C\u7ED3\u675F: 00:00:00" + LanguageIndex: 0 --- !u!1 &2829053451524231572 GameObject: m_ObjectHideFlags: 0 @@ -8795,6 +9794,85 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &3140682542421264814 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 89844207824292441} + - component: {fileID: 4070870390358313621} + - component: {fileID: 5744241473194627586} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &89844207824292441 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3140682542421264814} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 806591978834689925} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4070870390358313621 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3140682542421264814} + m_CullTransparentMesh: 0 +--- !u!114 &5744241473194627586 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3140682542421264814} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 30 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 0 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u7ADE \u731C" --- !u!1 &3232172078516704102 GameObject: m_ObjectHideFlags: 0 @@ -9705,6 +10783,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &4100753364990555046 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2205205437791079831} + - component: {fileID: 446389137000568109} + - component: {fileID: 6620579980685973556} + m_Layer: 0 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2205205437791079831 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4100753364990555046} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 223092219132825529} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -16, y: 2} + m_SizeDelta: {x: 185, y: 40} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &446389137000568109 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4100753364990555046} + m_CullTransparentMesh: 0 +--- !u!114 &6620579980685973556 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4100753364990555046} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: beaaf214b67381c45bbe08955f9dca3e, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &4113225164211609394 GameObject: m_ObjectHideFlags: 0 @@ -10221,6 +11373,84 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u9057 \u7269" LanguageIndex: 0 +--- !u!1 &4213099450349952197 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5917192286722202024} + - component: {fileID: 4093186431506329143} + - component: {fileID: 6045749644045356489} + m_Layer: 5 + m_Name: SwordPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5917192286722202024 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4213099450349952197} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 9022735654033964831} + - {fileID: 806591978834689925} + - {fileID: 8178766588371966653} + - {fileID: 5810142209103532765} + m_Father: {fileID: 5096944060454051023} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 458.5, y: -153} + m_SizeDelta: {x: 896, y: 306} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4093186431506329143 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4213099450349952197} + m_CullTransparentMesh: 0 +--- !u!114 &6045749644045356489 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4213099450349952197} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b4d3d5c24e0e4fd48aee834bfc5a34bf, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &4318458742089343282 GameObject: m_ObjectHideFlags: 0 @@ -10827,6 +12057,55 @@ MonoBehaviour: m_EditorClassIdentifier: m_HorizontalFit: 0 m_VerticalFit: 2 +--- !u!1 &4542769755525225956 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7830425952965198751} + - component: {fileID: 5789605260102827933} + m_Layer: 5 + m_Name: GeneralBigPopup_YuJianBet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &7830425952965198751 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4542769755525225956} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5488854386337908852} + - {fileID: 5096944060454051023} + - {fileID: 223092219132825529} + - {fileID: 7927513250753798477} + - {fileID: 6922272299277694910} + m_Father: {fileID: 2423465471356683207} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -65.724976} + m_SizeDelta: {x: 917, y: 1233.75} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &5789605260102827933 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4542769755525225956} + m_CullTransparentMesh: 0 --- !u!1 &4560010488917495188 GameObject: m_ObjectHideFlags: 0 @@ -12588,6 +13867,80 @@ Animator: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &5387731587144175453 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1684561754597089565} + - component: {fileID: 8852393445114718030} + - component: {fileID: 2693545212386052001} + m_Layer: 0 + m_Name: addBtn + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1684561754597089565 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5387731587144175453} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 223092219132825529} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 60, y: 2} + m_SizeDelta: {x: 67, y: 68} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8852393445114718030 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5387731587144175453} + m_CullTransparentMesh: 0 +--- !u!114 &2693545212386052001 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5387731587144175453} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 49a156ba0c3868f469544ef70157cab0, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &5407579828044611261 GameObject: m_ObjectHideFlags: 0 @@ -12663,6 +14016,44 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &5434583507821246218 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8178766588371966653} + m_Layer: 5 + m_Name: Cost + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8178766588371966653 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5434583507821246218} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3051669493212190629} + - {fileID: 1066829477672382545} + - {fileID: 4728515313618019807} + m_Father: {fileID: 5917192286722202024} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 260, y: -95.2} + m_SizeDelta: {x: 100, y: 30} + m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &5486504090114868561 GameObject: m_ObjectHideFlags: 0 @@ -13293,6 +14684,86 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &5944172307889210082 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7846057708965663542} + - component: {fileID: 4311289530247669558} + - component: {fileID: 3747778360104253850} + m_Layer: 5 + m_Name: TitleText + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &7846057708965663542 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5944172307889210082} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2234119587365347983} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 666} + m_SizeDelta: {x: 384.31, y: 64.41} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4311289530247669558 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5944172307889210082} + m_CullTransparentMesh: 0 +--- !u!114 &3747778360104253850 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5944172307889210082} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.92549026, g: 0.8588236, b: 0.74509805, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3} + m_FontSize: 50 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 4 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: "\u6392 \u884C" + LanguageIndex: 0 --- !u!1 &5955664632054071393 GameObject: m_ObjectHideFlags: 0 @@ -15059,6 +16530,160 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &6482485386461824041 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1066829477672382545} + - component: {fileID: 2224719240147424034} + - component: {fileID: 6834560937670958596} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1066829477672382545 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6482485386461824041} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8178766588371966653} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 50, y: 50} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &2224719240147424034 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6482485386461824041} + m_CullTransparentMesh: 0 +--- !u!114 &6834560937670958596 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6482485386461824041} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b470f25c9c9610f41b7f983f4dd47c3f, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 +--- !u!1 &6508965564540094552 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3578451953079088383} + - component: {fileID: 8958970387716768899} + - component: {fileID: 2446441100167232245} + m_Layer: 5 + m_Name: tips (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3578451953079088383 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6508965564540094552} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2234119587365347983} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -579} + m_SizeDelta: {x: 384.31, y: 64.41} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8958970387716768899 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6508965564540094552} + m_CullTransparentMesh: 0 +--- !u!114 &2446441100167232245 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6508965564540094552} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.7411765, g: 0.7058824, b: 0.5921569, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3} + m_FontSize: 36 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 3 + m_MaxSize: 50 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: + LanguageIndex: 0 --- !u!1 &6514610736422534173 GameObject: m_ObjectHideFlags: 0 @@ -15149,6 +16774,80 @@ MonoBehaviour: m_EffectColor: {r: 0.4156863, g: 0.18431373, b: 0.06666667, a: 0.5} m_EffectDistance: {x: 1.57, y: 1.71} m_UseGraphicAlpha: 1 +--- !u!1 &6533806424545504200 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5810142209103532765} + - component: {fileID: 8899080066053303271} + - component: {fileID: 7642262527941159585} + m_Layer: 5 + m_Name: State + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5810142209103532765 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6533806424545504200} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 5917192286722202024} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 362, y: 79} + m_SizeDelta: {x: 137, y: 118} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8899080066053303271 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6533806424545504200} + m_CullTransparentMesh: 0 +--- !u!114 &7642262527941159585 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6533806424545504200} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 921995572954995459ee36891e9384a1, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6543752448704929735 GameObject: m_ObjectHideFlags: 0 @@ -15223,6 +16922,81 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &6552039833681749816 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1911454906971209944} + - component: {fileID: 8666356148685790103} + - component: {fileID: 1660193150395909734} + m_Layer: 5 + m_Name: SwordPre + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!224 &1911454906971209944 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6552039833681749816} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 3356936285362846974} + m_Father: {fileID: 5734271925959652319} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 458.5, y: -150} + m_SizeDelta: {x: 900, y: 300} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8666356148685790103 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6552039833681749816} + m_CullTransparentMesh: 0 +--- !u!114 &1660193150395909734 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6552039833681749816} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 5c49fdb2a0dafbb418a2bc2c715ed9ce, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &6554288150578468794 GameObject: m_ObjectHideFlags: 0 @@ -15865,6 +17639,45 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &6823618120496866411 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 223092219132825529} + m_Layer: 0 + m_Name: itemBar + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &223092219132825529 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6823618120496866411} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2205205437791079831} + - {fileID: 8615651565160363594} + - {fileID: 1684561754597089565} + - {fileID: 8723465581958594382} + m_Father: {fileID: 7830425952965198751} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 1, y: 0} + m_AnchorMax: {x: 1, y: 0} + m_AnchoredPosition: {x: -125, y: 35} + m_SizeDelta: {x: 250, y: 70} + m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &6828862026540396251 GameObject: m_ObjectHideFlags: 0 @@ -16136,6 +17949,8 @@ RectTransform: - {fileID: 391854018} - {fileID: 518459079} - {fileID: 7653855264894605139} + - {fileID: 2234119587365347983} + - {fileID: 7830425952965198751} m_Father: {fileID: 1047325092235970838} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -18363,6 +20178,80 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u5956\u52B1\u9053\u5177" LanguageIndex: 10472 +--- !u!1 &7866657157981820494 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8615651565160363594} + - component: {fileID: 6605368356277010072} + - component: {fileID: 474094352268504435} + m_Layer: 0 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8615651565160363594 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7866657157981820494} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 223092219132825529} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -100, y: 9} + m_SizeDelta: {x: 80, y: 80} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6605368356277010072 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7866657157981820494} + m_CullTransparentMesh: 0 +--- !u!114 &474094352268504435 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7866657157981820494} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b470f25c9c9610f41b7f983f4dd47c3f, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8052020371798592084 GameObject: m_ObjectHideFlags: 0 @@ -20283,6 +22172,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &8907365414950852824 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3356936285362846974} + - component: {fileID: 1669302659656908745} + - component: {fileID: 3216056635452882718} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3356936285362846974 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8907365414950852824} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1911454906971209944} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -375, y: 0} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1669302659656908745 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8907365414950852824} + m_CullTransparentMesh: 0 +--- !u!114 &3216056635452882718 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8907365414950852824} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 12703c68ae5785843834737385292c0c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &8928638864674883989 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua index e5d7e4853d..eb895490e5 100644 --- a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua +++ b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua @@ -2220,6 +2220,8 @@ GENERAL_POPUP_TYPE={ FourElementReturnLook = 48,--四灵试炼回放界面 XunBaoMiZong = 46, --寻宝迷踪奖励 QiJieTreasure = 50, --七界试炼遗物 + YuJianLastResult = 51, --御剑行上轮奖励 + YuJianBet = 52, --御剑行竞猜 } --通用信息弹窗类型 diff --git a/Assets/ManagedResources/~Lua/Data/ConfigData.lua b/Assets/ManagedResources/~Lua/Data/ConfigData.lua index 5e7baf91e0..68f963dabc 100644 --- a/Assets/ManagedResources/~Lua/Data/ConfigData.lua +++ b/Assets/ManagedResources/~Lua/Data/ConfigData.lua @@ -226,6 +226,9 @@ ConfigName = { MServerRankReward="MServerRankReward", MServerArenaSetting="MServerArenaSetting", FourQuadrantConfig = "FourQuadrantConfig", + RidingSwardConfig = "RidingSwardConfig", + RidingSwardResult = "RidingSwardResult", + RidingSwardSence = "RidingSwardSence", } require "Framework/GameDataBase" diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua index cab1ae6a93..08288ec99d 100644 --- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua @@ -28,6 +28,10 @@ local contentScripts = { [GENERAL_POPUP_TYPE.QiJieTreasure] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_QiJieTreasure"), panelName = "GeneralBigPopup_QiJieTreasure"}, --寻宝迷踪奖励 [GENERAL_POPUP_TYPE.XunBaoMiZong] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_XunBaoMiZong"), panelName = "GeneralBigPopup_XunBaoMiZong"}, + --御剑行竞猜 + [GENERAL_POPUP_TYPE.YuJianLastResult] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult"), panelName = "GeneralBigPopup_YuJianLastResult"}, + --御剑行上轮奖励 + [GENERAL_POPUP_TYPE.YuJianBet] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet"), panelName = "GeneralBigPopup_YuJianBet"}, } --子模块预设 local contentPrefabs={} diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua new file mode 100644 index 0000000000..bf00d2a63d --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua @@ -0,0 +1,27 @@ +----- 御剑行竞猜 ----- +local this = {} + +function this:InitComponent(gameObject) + self.spLoader = SpriteLoader.New() +end + +function this:BindEvent() +end + +function this:AddListener() +end + +function this:RemoveListener() +end + +function this:OnShow() +end + +function this:OnClose() +end + +function this:OnDestroy() + self.spLoader:Destroy() +end + +return this \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua.meta b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua.meta new file mode 100644 index 0000000000..fa2bd8076c --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 60168d445393dc2409f8ee2c1c1b2a95 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua new file mode 100644 index 0000000000..698065f63e --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua @@ -0,0 +1,27 @@ +----- --御剑行上轮排名 ----- +local this = {} + +function this:InitComponent(gameObject) + self.spLoader = SpriteLoader.New() +end + +function this:BindEvent() +end + +function this:AddListener() +end + +function this:RemoveListener() +end + +function this:OnShow() +end + +function this:OnClose() +end + +function this:OnDestroy() + self.spLoader:Destroy() +end + +return this \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua.meta b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua.meta new file mode 100644 index 0000000000..33c46d6e7f --- /dev/null +++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b00e5ca3eb99c774a9b506151d5754e2 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceCtrlView.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceCtrlView.lua index fb552a9bf4..13434cd06e 100644 --- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceCtrlView.lua +++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceCtrlView.lua @@ -59,7 +59,17 @@ end function RiceCtrlView:SetPlayer() for i = 1, 4 do--#playerDataList do self.playerRoadList[i] = {} - self.playerRoadList[i] = SubUIManager.Open(SubUIConfig.PlayerRiceView,self.roadList.transform,i)--playerDataList[i]) + local data + if i == 1 then + data = playerDataList.Line1 + elseif i == 2 then + data = playerDataList.Line2 + elseif i == 3 then + data = playerDataList.Line3 + elseif i == 4 then + data = playerDataList.Line4 + end + self.playerRoadList[i] = SubUIManager.Open(SubUIConfig.PlayerRiceView,self.roadList.transform,i,data) end end diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua index 17ae061504..b0f3345cc2 100644 --- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua +++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua @@ -1,4 +1,6 @@ local RiceSinglePlayerView = {} +local initSpeed = 20 +local RidingSwardSence = ConfigManager.GetConfig(ConfigName.RidingSwardSence) function RiceSinglePlayerView:New(gameObject) local b = {} @@ -14,7 +16,7 @@ function RiceSinglePlayerView:InitComponent() self.playerTrans = self.player:GetComponent("RectTransform") self.playerTrans.localPosition = Vector2.New(0,100) self.curPosX = self.playerTrans.localPosition.x - self.speed = 10 + self.speed = initSpeed FixedUpdateBeat:Add(self.OnUpdate, self)--长按方法注册 end @@ -31,12 +33,23 @@ end --设置游戏状态 function RiceSinglePlayerView:SetSinglePlayerState(_state) + local keyFrame = RidingSwardSence[self.data[1]].KeyFrame + self.keyFrameList = {} + for i = 1, #keyFrame do + self.keyFrameList[i] = {} + self.keyFrameList[i].pos = keyFrame[i][1]*initSpeed*30 + self.keyFrameList[i].value = keyFrame[i][2] + end + for i,v in ipairs(self.keyFrameList) do + LogRed(string.format( "在:%s位置处效果:%s",v.pos,v.value)) + end self.isRunning = _state end --重置游戏 function RiceSinglePlayerView:ResetSinglePlayer() self.isRunning = false + self.speed = initSpeed self.playerTrans.localPosition = Vector2.New(0,100) self.curPosX = self.playerTrans.localPosition.x end @@ -45,18 +58,39 @@ end --upDate function RiceSinglePlayerView:OnUpdate() if self.isRunning then - -- LogGreen(self.data.." curPosX:"..tostring(self.curPosX)) - self.curPosX = self.curPosX + self.speed + self.data - self.player.transform.localPosition = Vector2.New(self.curPosX,100) + if self.index == 1 then + LogYellow("self.speed:"..tostring(self.speed)) + end + if self.curPosX >= 8500 then + YuJianXingManager.FinishResetGame() + else + self.curPosX = self.curPosX + self.speed + self.player.transform.localPosition = Vector2.New(self.curPosX,100) + -- for k,v in pairs(self.keyFrameList) do + + for i,v in ipairs(self.keyFrameList) do + if self.curPosX >= v.pos then + if v == 1 then + self.speed = self.speed*1.2 + table.remove( self.keyFrameList,i) + elseif v == 2 then + self.speed = self.speed*0.9 + table.remove( self.keyFrameList,i) + end + end + end + end end end +--返回当前位置 function RiceSinglePlayerView:GetCurPosX() return self.curPosX end --界面打开时调用(用于子类重写) -function RiceSinglePlayerView:OnOpen(_data) +function RiceSinglePlayerView:OnOpen(_inedx,_data) + self.index = _inedx self.data = _data end diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua index f0106d131c..2ce64dcbee 100644 --- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua @@ -6,16 +6,18 @@ local bgList = {"y_yujianxing_bg","y_yujianxing_bg","y_yujianxing_bg","y_yujianx function this.Initialize() this.curState = 0 --当前比赛状态 this.nextSession = 0 --当前比赛场次 - this.curRankId = 0 --当前排行剧本Id + this.curResultId = 1 --当前剧本Id this.curRecordList = 0 --当前纪录数据 this.curBetList = 0 --当前竞猜数据 + this.CloseMap() end --初始化地图 function this.OpenMap() + local playerData = ConfigManager.GetConfigDataByKey(ConfigName.RidingSwardResult,"Id",this.curResultId) if not this.riceCtrl then this.riceCtrl = riceCtrl:New() - this.riceCtrl:Awake(bgList) + this.riceCtrl:Awake(bgList,playerData) end if this.timer then this.timer:Stop() @@ -25,21 +27,18 @@ end --销毁地图--正常 function this.CloseMap() - if this.riceCtrl then - this.timer = Timer.New(function () - this.riceCtrl:Dispose() - this.riceCtrl = nil - end,1) - this.timer:Start() - end -end ---销毁地图--立刻 -function this.DestroyMap() if this.riceCtrl then this.riceCtrl:Dispose() this.riceCtrl = nil end end +-- --销毁地图--立刻 +-- function this.DestroyMap() +-- if this.riceCtrl then +-- this.riceCtrl:Dispose() +-- this.riceCtrl = nil +-- end +-- end --更新服务器信息 function this.UpdataServerData(msg) @@ -51,6 +50,14 @@ function this.SetGameState(_state) this.riceCtrl:SetGameState(_state) end +--游戏结束 重置 +function this.FinishResetGame() + Timer.New(function () + UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.YuJianLastResult) + this.ResetGame() + end,0.3):Start() +end + --重置游戏 function this.ResetGame() this.riceCtrl:ResetGame() diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua index 81f20b1f54..754ebf7923 100644 --- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua @@ -39,7 +39,7 @@ function YuJianXingPanel:BindEvent() end) Util.AddOnceClick(self.btnBet,function () - PopupTipPanel.ShowTip("前往竞猜") + UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.YuJianBet) end) Util.AddOnceClick(self.btnRecord,function () @@ -47,7 +47,7 @@ function YuJianXingPanel:BindEvent() end) Util.AddOnceClick(self.btnRank,function () - PopupTipPanel.ShowTip("上一场排名") + UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.YuJianLastResult) end) Util.AddOnceClick(self.btnStore,function () @@ -93,7 +93,7 @@ end --界面销毁时调用(用于子类重写) function YuJianXingPanel:OnDestroy() - YuJianXingManager.DestroyMap() + -- YuJianXingManager.DestroyMap() end return YuJianXingPanel \ No newline at end of file diff --git a/Assets/ManagedResources/~Lua/View/JumpView.lua b/Assets/ManagedResources/~Lua/View/JumpView.lua index 750c7da59c..43eae17bb0 100644 --- a/Assets/ManagedResources/~Lua/View/JumpView.lua +++ b/Assets/ManagedResources/~Lua/View/JumpView.lua @@ -39,7 +39,6 @@ function JumpView:OnOpen(jumpId,isRewardItemPop,parent) self.info.text=GetLanguageStrById(self.jumpSData.Title) self.btnSureText.text = Language[10556] Util.AddOnceClick(self.btnSure, function() - YuJianXingManager.DestroyMap() self:GoToJumpData() if parent then parent:ClosePanel()