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diff --git a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
index e5d7e4853d..eb895490e5 100644
--- a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
+++ b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
@@ -2220,6 +2220,8 @@ GENERAL_POPUP_TYPE={
FourElementReturnLook = 48,--四灵试炼回放界面
XunBaoMiZong = 46, --寻宝迷踪奖励
QiJieTreasure = 50, --七界试炼遗物
+ YuJianLastResult = 51, --御剑行上轮奖励
+ YuJianBet = 52, --御剑行竞猜
}
--通用信息弹窗类型
diff --git a/Assets/ManagedResources/~Lua/Data/ConfigData.lua b/Assets/ManagedResources/~Lua/Data/ConfigData.lua
index 5e7baf91e0..68f963dabc 100644
--- a/Assets/ManagedResources/~Lua/Data/ConfigData.lua
+++ b/Assets/ManagedResources/~Lua/Data/ConfigData.lua
@@ -226,6 +226,9 @@ ConfigName = {
MServerRankReward="MServerRankReward",
MServerArenaSetting="MServerArenaSetting",
FourQuadrantConfig = "FourQuadrantConfig",
+ RidingSwardConfig = "RidingSwardConfig",
+ RidingSwardResult = "RidingSwardResult",
+ RidingSwardSence = "RidingSwardSence",
}
require "Framework/GameDataBase"
diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
index cab1ae6a93..08288ec99d 100644
--- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
+++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/GeneralBigPopup.lua
@@ -28,6 +28,10 @@ local contentScripts = {
[GENERAL_POPUP_TYPE.QiJieTreasure] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_QiJieTreasure"), panelName = "GeneralBigPopup_QiJieTreasure"},
--寻宝迷踪奖励
[GENERAL_POPUP_TYPE.XunBaoMiZong] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_XunBaoMiZong"), panelName = "GeneralBigPopup_XunBaoMiZong"},
+ --御剑行竞猜
+ [GENERAL_POPUP_TYPE.YuJianLastResult] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult"), panelName = "GeneralBigPopup_YuJianLastResult"},
+ --御剑行上轮奖励
+ [GENERAL_POPUP_TYPE.YuJianBet] = {view = require("Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet"), panelName = "GeneralBigPopup_YuJianBet"},
}
--子模块预设
local contentPrefabs={}
diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua
new file mode 100644
index 0000000000..bf00d2a63d
--- /dev/null
+++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua
@@ -0,0 +1,27 @@
+----- 御剑行竞猜 -----
+local this = {}
+
+function this:InitComponent(gameObject)
+ self.spLoader = SpriteLoader.New()
+end
+
+function this:BindEvent()
+end
+
+function this:AddListener()
+end
+
+function this:RemoveListener()
+end
+
+function this:OnShow()
+end
+
+function this:OnClose()
+end
+
+function this:OnDestroy()
+ self.spLoader:Destroy()
+end
+
+return this
\ No newline at end of file
diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua.meta b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua.meta
new file mode 100644
index 0000000000..fa2bd8076c
--- /dev/null
+++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianBet.lua.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 60168d445393dc2409f8ee2c1c1b2a95
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua
new file mode 100644
index 0000000000..698065f63e
--- /dev/null
+++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua
@@ -0,0 +1,27 @@
+----- --御剑行上轮排名 -----
+local this = {}
+
+function this:InitComponent(gameObject)
+ self.spLoader = SpriteLoader.New()
+end
+
+function this:BindEvent()
+end
+
+function this:AddListener()
+end
+
+function this:RemoveListener()
+end
+
+function this:OnShow()
+end
+
+function this:OnClose()
+end
+
+function this:OnDestroy()
+ self.spLoader:Destroy()
+end
+
+return this
\ No newline at end of file
diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua.meta b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua.meta
new file mode 100644
index 0000000000..33c46d6e7f
--- /dev/null
+++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_YuJianLastResult.lua.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: b00e5ca3eb99c774a9b506151d5754e2
+DefaultImporter:
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+ userData:
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diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceCtrlView.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceCtrlView.lua
index fb552a9bf4..13434cd06e 100644
--- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceCtrlView.lua
+++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceCtrlView.lua
@@ -59,7 +59,17 @@ end
function RiceCtrlView:SetPlayer()
for i = 1, 4 do--#playerDataList do
self.playerRoadList[i] = {}
- self.playerRoadList[i] = SubUIManager.Open(SubUIConfig.PlayerRiceView,self.roadList.transform,i)--playerDataList[i])
+ local data
+ if i == 1 then
+ data = playerDataList.Line1
+ elseif i == 2 then
+ data = playerDataList.Line2
+ elseif i == 3 then
+ data = playerDataList.Line3
+ elseif i == 4 then
+ data = playerDataList.Line4
+ end
+ self.playerRoadList[i] = SubUIManager.Open(SubUIConfig.PlayerRiceView,self.roadList.transform,i,data)
end
end
diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua
index 17ae061504..b0f3345cc2 100644
--- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua
+++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/RiceSinglePlayerView.lua
@@ -1,4 +1,6 @@
local RiceSinglePlayerView = {}
+local initSpeed = 20
+local RidingSwardSence = ConfigManager.GetConfig(ConfigName.RidingSwardSence)
function RiceSinglePlayerView:New(gameObject)
local b = {}
@@ -14,7 +16,7 @@ function RiceSinglePlayerView:InitComponent()
self.playerTrans = self.player:GetComponent("RectTransform")
self.playerTrans.localPosition = Vector2.New(0,100)
self.curPosX = self.playerTrans.localPosition.x
- self.speed = 10
+ self.speed = initSpeed
FixedUpdateBeat:Add(self.OnUpdate, self)--长按方法注册
end
@@ -31,12 +33,23 @@ end
--设置游戏状态
function RiceSinglePlayerView:SetSinglePlayerState(_state)
+ local keyFrame = RidingSwardSence[self.data[1]].KeyFrame
+ self.keyFrameList = {}
+ for i = 1, #keyFrame do
+ self.keyFrameList[i] = {}
+ self.keyFrameList[i].pos = keyFrame[i][1]*initSpeed*30
+ self.keyFrameList[i].value = keyFrame[i][2]
+ end
+ for i,v in ipairs(self.keyFrameList) do
+ LogRed(string.format( "在:%s位置处效果:%s",v.pos,v.value))
+ end
self.isRunning = _state
end
--重置游戏
function RiceSinglePlayerView:ResetSinglePlayer()
self.isRunning = false
+ self.speed = initSpeed
self.playerTrans.localPosition = Vector2.New(0,100)
self.curPosX = self.playerTrans.localPosition.x
end
@@ -45,18 +58,39 @@ end
--upDate
function RiceSinglePlayerView:OnUpdate()
if self.isRunning then
- -- LogGreen(self.data.." curPosX:"..tostring(self.curPosX))
- self.curPosX = self.curPosX + self.speed + self.data
- self.player.transform.localPosition = Vector2.New(self.curPosX,100)
+ if self.index == 1 then
+ LogYellow("self.speed:"..tostring(self.speed))
+ end
+ if self.curPosX >= 8500 then
+ YuJianXingManager.FinishResetGame()
+ else
+ self.curPosX = self.curPosX + self.speed
+ self.player.transform.localPosition = Vector2.New(self.curPosX,100)
+ -- for k,v in pairs(self.keyFrameList) do
+
+ for i,v in ipairs(self.keyFrameList) do
+ if self.curPosX >= v.pos then
+ if v == 1 then
+ self.speed = self.speed*1.2
+ table.remove( self.keyFrameList,i)
+ elseif v == 2 then
+ self.speed = self.speed*0.9
+ table.remove( self.keyFrameList,i)
+ end
+ end
+ end
+ end
end
end
+--返回当前位置
function RiceSinglePlayerView:GetCurPosX()
return self.curPosX
end
--界面打开时调用(用于子类重写)
-function RiceSinglePlayerView:OnOpen(_data)
+function RiceSinglePlayerView:OnOpen(_inedx,_data)
+ self.index = _inedx
self.data = _data
end
diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua
index f0106d131c..2ce64dcbee 100644
--- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua
+++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingManager.lua
@@ -6,16 +6,18 @@ local bgList = {"y_yujianxing_bg","y_yujianxing_bg","y_yujianxing_bg","y_yujianx
function this.Initialize()
this.curState = 0 --当前比赛状态
this.nextSession = 0 --当前比赛场次
- this.curRankId = 0 --当前排行剧本Id
+ this.curResultId = 1 --当前剧本Id
this.curRecordList = 0 --当前纪录数据
this.curBetList = 0 --当前竞猜数据
+ this.CloseMap()
end
--初始化地图
function this.OpenMap()
+ local playerData = ConfigManager.GetConfigDataByKey(ConfigName.RidingSwardResult,"Id",this.curResultId)
if not this.riceCtrl then
this.riceCtrl = riceCtrl:New()
- this.riceCtrl:Awake(bgList)
+ this.riceCtrl:Awake(bgList,playerData)
end
if this.timer then
this.timer:Stop()
@@ -25,21 +27,18 @@ end
--销毁地图--正常
function this.CloseMap()
- if this.riceCtrl then
- this.timer = Timer.New(function ()
- this.riceCtrl:Dispose()
- this.riceCtrl = nil
- end,1)
- this.timer:Start()
- end
-end
---销毁地图--立刻
-function this.DestroyMap()
if this.riceCtrl then
this.riceCtrl:Dispose()
this.riceCtrl = nil
end
end
+-- --销毁地图--立刻
+-- function this.DestroyMap()
+-- if this.riceCtrl then
+-- this.riceCtrl:Dispose()
+-- this.riceCtrl = nil
+-- end
+-- end
--更新服务器信息
function this.UpdataServerData(msg)
@@ -51,6 +50,14 @@ function this.SetGameState(_state)
this.riceCtrl:SetGameState(_state)
end
+--游戏结束 重置
+function this.FinishResetGame()
+ Timer.New(function ()
+ UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.YuJianLastResult)
+ this.ResetGame()
+ end,0.3):Start()
+end
+
--重置游戏
function this.ResetGame()
this.riceCtrl:ResetGame()
diff --git a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua
index 81f20b1f54..754ebf7923 100644
--- a/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua
+++ b/Assets/ManagedResources/~Lua/Modules/YuJianXing/YuJianXingPanel.lua
@@ -39,7 +39,7 @@ function YuJianXingPanel:BindEvent()
end)
Util.AddOnceClick(self.btnBet,function ()
- PopupTipPanel.ShowTip("前往竞猜")
+ UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.YuJianBet)
end)
Util.AddOnceClick(self.btnRecord,function ()
@@ -47,7 +47,7 @@ function YuJianXingPanel:BindEvent()
end)
Util.AddOnceClick(self.btnRank,function ()
- PopupTipPanel.ShowTip("上一场排名")
+ UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.YuJianLastResult)
end)
Util.AddOnceClick(self.btnStore,function ()
@@ -93,7 +93,7 @@ end
--界面销毁时调用(用于子类重写)
function YuJianXingPanel:OnDestroy()
- YuJianXingManager.DestroyMap()
+ -- YuJianXingManager.DestroyMap()
end
return YuJianXingPanel
\ No newline at end of file
diff --git a/Assets/ManagedResources/~Lua/View/JumpView.lua b/Assets/ManagedResources/~Lua/View/JumpView.lua
index 750c7da59c..43eae17bb0 100644
--- a/Assets/ManagedResources/~Lua/View/JumpView.lua
+++ b/Assets/ManagedResources/~Lua/View/JumpView.lua
@@ -39,7 +39,6 @@ function JumpView:OnOpen(jumpId,isRewardItemPop,parent)
self.info.text=GetLanguageStrById(self.jumpSData.Title)
self.btnSureText.text = Language[10556]
Util.AddOnceClick(self.btnSure, function()
- YuJianXingManager.DestroyMap()
self:GoToJumpData()
if parent then
parent:ClosePanel()