From 21d46821f41f8475993e2d86c2c4892499804306 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Thu, 15 Dec 2022 18:26:42 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=3D=3D=3D?= =?UTF-8?q?=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D?= =?UTF-8?q?=3D=3D=3D187=E8=A2=AB=E5=8A=A8=E5=AF=B9=E6=B2=BB=E7=96=97?= =?UTF-8?q?=E7=A5=9E=E5=B0=86=E4=B9=9F=E4=BC=9A=E7=94=9F=E6=95=88=20=20=20?= =?UTF-8?q?=E6=88=98=E6=96=97=E9=83=BD=E4=B8=8D=E4=B8=80=E8=87=B4=E5=8F=AF?= =?UTF-8?q?=E8=80=83=E8=99=91=E4=B8=A4=E7=AB=AF=E6=98=AF=E5=90=A6=E4=B8=80?= =?UTF-8?q?=E8=87=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua index 1de9413fe8..266987ee22 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/Misc/BattleUtil.lua @@ -1211,12 +1211,13 @@ function BattleUtil.CalTreat(castRole, targetRole, value, baseFactor,skill) end return end + local mustCrit=castRole.mustCrit -- 是否暴击: 暴击率 = 自身暴击率 - 对方抗暴率 local bCrit = false local critRandom = Random.Range01() local critCondition = castRole:GetRoleData(RoleDataName.Crit) bCrit = critRandom <= critCondition - bCrit = bCrit or targetRole.isFlagCrit == true -- 必定暴击 + bCrit =mustCrit or bCrit or targetRole.isFlagCrit == true -- 必定暴击 -- 计算暴伤害系数 local critDamageFactor = 1 --计算暴击