【本地化】我要变强推荐阵容显示修改,热更大小保留小数点后两位,十绝阵奖励显示修改
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0a251132e0
commit
22dbfc310c
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@ -111,7 +111,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -0.000012218952, y: 537.4}
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m_AnchoredPosition: {x: -0.000012218952, y: 521}
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m_SizeDelta: {x: 897, y: 40.8}
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m_SizeDelta: {x: 897, y: 40.8}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7138066295411708012
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--- !u!222 &7138066295411708012
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@ -149,7 +149,7 @@ MonoBehaviour:
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m_BestFit: 0
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m_BestFit: 0
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m_MinSize: 1
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m_MinSize: 1
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m_MaxSize: 100
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m_MaxSize: 100
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m_Alignment: 1
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m_Alignment: 7
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m_AlignByGeometry: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_RichText: 1
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m_HorizontalOverflow: 0
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m_HorizontalOverflow: 0
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@ -191,7 +191,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0.5, y: 0}
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m_AnchoredPosition: {x: -0.000012218952, y: 1196.1}
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m_AnchoredPosition: {x: -0.000012218952, y: 1171}
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m_SizeDelta: {x: 1010, y: 5}
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m_SizeDelta: {x: 1010, y: 5}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3446764593967627788
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--- !u!222 &3446764593967627788
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@ -310,8 +310,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -61.1}
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m_AnchoredPosition: {x: 0, y: -58}
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m_SizeDelta: {x: 934.4, y: 1090.1}
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m_SizeDelta: {x: 934.4, y: 1096.3}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &817148689261127693
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--- !u!222 &817148689261127693
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CanvasRenderer:
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CanvasRenderer:
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@ -505,7 +505,7 @@ MonoBehaviour:
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m_BestFit: 0
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m_BestFit: 0
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m_MinSize: 3
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m_MinSize: 3
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m_MaxSize: 300
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m_MaxSize: 300
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m_Alignment: 5
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m_Alignment: 3
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m_AlignByGeometry: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_RichText: 1
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m_HorizontalOverflow: 1
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m_HorizontalOverflow: 1
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@ -8381,7 +8381,7 @@ MonoBehaviour:
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m_BestFit: 0
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m_BestFit: 0
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m_MinSize: 3
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m_MinSize: 3
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m_MaxSize: 300
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m_MaxSize: 300
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m_Alignment: 4
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m_Alignment: 3
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m_AlignByGeometry: 0
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m_AlignByGeometry: 0
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m_RichText: 1
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m_RichText: 1
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m_HorizontalOverflow: 1
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m_HorizontalOverflow: 1
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@ -12253,7 +12253,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 98, y: -14.900002}
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m_AnchoredPosition: {x: 108.29999, y: -14.900002}
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m_SizeDelta: {x: 300, y: 50}
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m_SizeDelta: {x: 300, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &9022720752967085249
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--- !u!222 &9022720752967085249
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@ -2231,4 +2231,5 @@
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[12230] = GetLanguageStrById("竞技守卫"),
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[12230] = GetLanguageStrById("竞技守卫"),
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[12231] = GetLanguageStrById("$99.99抢购"),
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[12231] = GetLanguageStrById("$99.99抢购"),
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[12232] = GetLanguageStrById("每周限购 %s 个"),
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[12232] = GetLanguageStrById("每周限购 %s 个"),
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[12233] = GetLanguageStrById("核心神将:"),
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}
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}
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@ -474,10 +474,10 @@ function this.ShowRmdPanel(index)
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local childBox = Util.GetGameObject(node, "childbox")
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local childBox = Util.GetGameObject(node, "childbox")
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local childName = Util.GetGameObject(childBox, "name"):GetComponent("Text")
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local childName = Util.GetGameObject(childBox, "name"):GetComponent("Text")
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local childContent = Util.GetGameObject(childBox, "content"):GetComponent("Text")
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local childContent = Util.GetGameObject(childBox, "content"):GetComponent("Text")
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title.text = ""--GetLanguageStrById(data.DescFirst)
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title.text = GetLanguageStrById(data.DescFirst)
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local strList = string.split(GetLanguageStrById(data.DescSecond), "#")
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local strList = string.split(GetLanguageStrById(data.DescSecond), "#")
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childName.text = GetLanguageStrById(data.DescFirst).." : "..strList[1]--" "..strList[1] -- 空格用于调整文字的起始位置
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childName.text = Language[12233].."\n "..strList[1]--" "..strList[1] -- 空格用于调整文字的起始位置
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childContent.text = " "..strList[2] -- 全角空格可以避免自动换行
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childContent.text = "\n "..strList[2] -- 全角空格可以避免自动换行
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for index, heroId in ipairs(data.ItemId) do
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for index, heroId in ipairs(data.ItemId) do
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local heroData = ConfigManager.GetConfigData(ConfigName.HeroConfig, heroId)
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local heroData = ConfigManager.GetConfigData(ConfigName.HeroConfig, heroId)
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local node = heroBox.transform:GetChild(index - 1).gameObject
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local node = heroBox.transform:GetChild(index - 1).gameObject
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@ -292,7 +292,7 @@ namespace GameLogic
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void OnResUpdateProgress(ResUpdateProgress progress)
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void OnResUpdateProgress(ResUpdateProgress progress)
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{
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{
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slider.UpdateValue(progress.Progress);
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slider.UpdateValue(progress.Progress);
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tipsText.text = string.Format(SLanguageMoreLanguageMgr.Instance.GetLanguageChValBykey(more_language.DOWNLOAD_PROGRESS), progress.SizeMB, progress.TotalSizeMB, (progress.SizeMB/progress.TotalSizeMB)*100);
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tipsText.text = string.Format(SLanguageMoreLanguageMgr.Instance.GetLanguageChValBykey(more_language.DOWNLOAD_PROGRESS), progress.SizeMB.ToString("f2"), progress.TotalSizeMB.ToString("f2"), (progress.SizeMB/progress.TotalSizeMB)*100);
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}
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}
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/// <summary>
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/// <summary>
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@ -2230,3 +2230,4 @@
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12230,竞技守卫
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12230,竞技守卫
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12231,$99.99抢购
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12231,$99.99抢购
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12232,每周限购 %s 个
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12232,每周限购 %s 个
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12233,核心神将:
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