From 2376358ced89bcde5349f408ccfd7264f2b18469 Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Mon, 6 Dec 2021 19:12:44 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=3D=3D=3D?= =?UTF-8?q?=3D=3D=E6=88=98=E6=96=97=E9=A9=B1=E5=8A=A8=E5=BB=B6=E6=97=B6?= =?UTF-8?q?=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/BattleLogic.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua index 36e9bace61..8dd8a89454 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua @@ -278,7 +278,7 @@ function BattleLogic.TurnRound(debugTurn) -- 检测一次灵兽技能 SkillManager.CheckMonsterSkill(function() --轮数变化后延时0.2秒用于初始化监听回合数被动的初始化 - BattleLogic.WaitForTrigger(2,function() + BattleLogic.WaitForTrigger(1,function() -- 进入新轮 BattleLogic.CheckBattleLogic() end) @@ -288,7 +288,7 @@ function BattleLogic.TurnRound(debugTurn) -- 检测一次灵兽技能 SkillManager.CheckMonsterSkill(function() --轮数变化后延时0.2秒用于初始化监听回合数被动的初始化 - BattleLogic.WaitForTrigger(2,function() + BattleLogic.WaitForTrigger(1,function() -- 切换阵营 if not insertSkillRole then CurCamp = (CurCamp + 1) % 2