diff --git a/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs b/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs index 50b1397d5d..582bf82a43 100644 --- a/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs +++ b/Assets/Scripts/Editor/GameEditor/FrameTool/HotFixWindow.cs @@ -761,7 +761,7 @@ namespace GameEditor.FrameTool _scp = EditorGUILayout.BeginScrollView(_scp); foreach(ResourceFile rf in diffList) { - EditorGUILayout.LabelField(rf.fileName+"|"+(rf.size / 1048576)+"M"); + EditorGUILayout.LabelField(rf.fileName+"|"+(rf.size / 1048576).ToString("0.00") + "M"); } EditorGUILayout.LabelField("files.unity3d"); EditorGUILayout.LabelField(AppConst.GameConfigFile);