diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua index 085952d4d2..8795a9bfdb 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipPanel.lua @@ -599,12 +599,9 @@ function this.ShowHeroEquip() end local allAddProVal --计算面板属性 - local WarPower if isUpZhen then - allAddProVal = HeroPropManager.GetHeroProp(curHeroData.dynamicId,FormationTypeDef.FORMATION_NORMAL) WarPower = HeroPowerManager.GetHeroPower(curHeroData.dynamicId, FormationTypeDef.FORMATION_NORMAL) else - allAddProVal = HeroPropManager.GetHeroProp(curHeroData.dynamicId) WarPower = HeroPowerManager.GetHeroPower(curHeroData.dynamicId) end this.force.text = WarPower