diff --git a/Assets/ManagedResources/Prefabs/UI/CompoundHero/CompoundHeroPanel.prefab b/Assets/ManagedResources/Prefabs/UI/CompoundHero/CompoundHeroPanel.prefab index be11ac6f97..42492b751b 100644 --- a/Assets/ManagedResources/Prefabs/UI/CompoundHero/CompoundHeroPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/CompoundHero/CompoundHeroPanel.prefab @@ -10840,7 +10840,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &4608755924365892055 RectTransform: m_ObjectHideFlags: 0 @@ -10856,10 +10856,10 @@ RectTransform: m_Father: {fileID: 959130899583045509} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 790, y: -50} + m_SizeDelta: {x: 60, y: 88} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3532145455492184999 CanvasRenderer: