diff --git a/Assets/ManagedResources/~Lua/Modules/Adventure/AdventureExploreRewardPanel.lua b/Assets/ManagedResources/~Lua/Modules/Adventure/AdventureExploreRewardPanel.lua index 3af92e4e1f..94fcfd7bb7 100644 --- a/Assets/ManagedResources/~Lua/Modules/Adventure/AdventureExploreRewardPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Adventure/AdventureExploreRewardPanel.lua @@ -189,9 +189,9 @@ end --界面关闭时调用(用于子类重写) function AdventureExploreRewardPanel:OnClose() FightPointPassManager.isBeginFight = false - if FightPointPassManager.oldLevel0 then + self:ShowLeftTime() + end self.ScrollView:SetData(lotteryData, function (index, go) self:SingleDataShow(go,lotteryData[index]) end,false) @@ -210,7 +212,6 @@ function SmallSoldierLvInfoPanel:ShowLeftTime() if leftTime<=0 then SmallSoldierManager.upEndTime=0 SmallSoldierManager.level=SmallSoldierManager.level+1 - SmallSoldierManager.upEndTime=0 if self.timer then self.timer:Stop() self.timer = nil