diff --git a/Assets/ManagedResources/~Lua/Modules/WorldArena/WorldArenaUpRewardPanel.lua b/Assets/ManagedResources/~Lua/Modules/WorldArena/WorldArenaUpRewardPanel.lua index f09a8f2af5..af18ff1cd6 100644 --- a/Assets/ManagedResources/~Lua/Modules/WorldArena/WorldArenaUpRewardPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/WorldArena/WorldArenaUpRewardPanel.lua @@ -106,8 +106,13 @@ function this.SetStarShow(star,grade,layer) currRank=grade titleLive = poolManager:LoadAsset("fx_duanwei_0"..grade, PoolManager.AssetType.GameObject) titleLive.transform:SetParent(this.rankImg.transform) - titleLive.transform.localPosition=Vector3.New(0,-600,0) - titleLive.transform.localScale =Vector3.New(1,1,1) + if grade==5 then + titleLive.transform.localPosition=Vector3.New(0,-500,0) + titleLive.transform.localScale =Vector3.New(0.8,0.8,1) + else + titleLive.transform.localPosition=Vector3.New(0,-600,0) + titleLive.transform.localScale =Vector3.New(1,1,1) + end AddParticleSortLayer(titleLive,layer) end this.rankName.text=rankData.RankName @@ -224,7 +229,7 @@ function this.StartProgressChange(func) end end - this.TimeCounter = Timer.New(_TimeUpdate,0.05, -1, true) + this.TimeCounter = Timer.New(_TimeUpdate,0.005, -1, true) this.TimeCounter:Start() end