diff --git a/Assets/ManagedResources/~Lua/Modules/Likability/HeroLikeAbilityPanel.lua b/Assets/ManagedResources/~Lua/Modules/Likability/HeroLikeAbilityPanel.lua index d8b2a2e95c..2c2cfaef70 100644 --- a/Assets/ManagedResources/~Lua/Modules/Likability/HeroLikeAbilityPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Likability/HeroLikeAbilityPanel.lua @@ -334,7 +334,6 @@ function HeroLikeAbilityPanel:UpdateItemList() end, 0.5) end end - LogGreen("newid:"..newid.." curselectId:"..curselectId.." self.itemListNum[curselectId]:"..tostring(self.itemListNum[curselectId]) ) if newid < 1 then self.select.gameObject:SetActive(false) elseif curselectId ~= newid and (not self.itemListNum[curselectId] or self.itemListNum[curselectId] < 1) then