【优化】等级成长礼

dev_chengFeng
zhangqiang 2020-12-24 16:06:10 +08:00
parent c57944e742
commit 26d714e1c5
1 changed files with 3 additions and 1 deletions

View File

@ -68,7 +68,7 @@ function FightEndLvUpPanel:OnOpen(...)
curLevel=data[2]
callBack = data[3]
Game.GlobalEvent:DispatchEvent(GameEvent.Player.OnLevelChange)
Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceSend,FacePanelType.UpgradePac)
-- Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceSend,FacePanelType.UpgradePac)
this.ShowPanelData()
SubmitExtraData({type = SDKSubMitType.TYPE_LEVEL_UP})
--TalentManager.SetLevelEffect()
@ -146,6 +146,8 @@ function FightEndLvUpPanel:OnClose()
if callBack then
callBack()
end
Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceSend, FacePanelType.UpgradePac)
end
--界面销毁时调用(用于子类重写)