【优化】等级成长礼
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c57944e742
commit
26d714e1c5
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@ -68,7 +68,7 @@ function FightEndLvUpPanel:OnOpen(...)
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curLevel=data[2]
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callBack = data[3]
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Game.GlobalEvent:DispatchEvent(GameEvent.Player.OnLevelChange)
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Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceSend,FacePanelType.UpgradePac)
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-- Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceSend,FacePanelType.UpgradePac)
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this.ShowPanelData()
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SubmitExtraData({type = SDKSubMitType.TYPE_LEVEL_UP})
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--TalentManager.SetLevelEffect()
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@ -146,6 +146,8 @@ function FightEndLvUpPanel:OnClose()
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if callBack then
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callBack()
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end
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Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceSend, FacePanelType.UpgradePac)
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end
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--界面销毁时调用(用于子类重写)
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