diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua index f3b44741fb..8252073b80 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua @@ -417,8 +417,8 @@ function this.GetBattleServerData(msg, isFightPlayer) fightData.enemyData[i].outData = data2.specialPassive -- 灵兽数据 fightData.enemyData[i].monsterList ={} - for i = 1, #data2.pokemonUnitList do - fightData.enemyData[i].monsterList[i] = this.PokemonUnitAdapter(data2.pokemonUnitList[i]) + for k = 1, #data2.pokemonUnitList do + fightData.enemyData[i].monsterList[k] = this.PokemonUnitAdapter(data2.pokemonUnitList[k]) end end local data = {