From 26fa127b141769b3187dc084043adf0090967066 Mon Sep 17 00:00:00 2001 From: gaoxin Date: Fri, 30 Oct 2020 15:49:27 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=E4=BF=AE?= =?UTF-8?q?=E5=A4=8D=E6=95=8C=E6=96=B9=E6=95=B0=E6=8D=AE=E6=9C=89=E7=81=B5?= =?UTF-8?q?=E5=85=BD=E6=97=B6=E6=8A=A5=E9=94=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua index f3b44741fb..8252073b80 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/BattleManager.lua @@ -417,8 +417,8 @@ function this.GetBattleServerData(msg, isFightPlayer) fightData.enemyData[i].outData = data2.specialPassive -- 灵兽数据 fightData.enemyData[i].monsterList ={} - for i = 1, #data2.pokemonUnitList do - fightData.enemyData[i].monsterList[i] = this.PokemonUnitAdapter(data2.pokemonUnitList[i]) + for k = 1, #data2.pokemonUnitList do + fightData.enemyData[i].monsterList[k] = this.PokemonUnitAdapter(data2.pokemonUnitList[k]) end end local data = {