diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/RoleView.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/RoleView.lua index 1678c0e8f4..187e3f7b1a 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/RoleView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/RoleView.lua @@ -153,6 +153,7 @@ function RoleView.New(go, role, position, root) instance.liveRender.transform.localScale = Vector3.one --* instance.play_liveScale * 2 instance.liveRender.transform.anchoredPosition = Vector3.zero--Vector2.New(instance.offset[1], instance.offset[2]) instance.liveRender.gameObject:SetActive(true) + instance.liveRender.material:SetInt("_IsMask", 0) instance.RoleLiveGO2.transform:SetParent(instance.RootPanel.mySkillCastRoot.transform) instance.RoleLiveGO2.transform.localScale = Vector3.one * instance.enemy_liveScale -- * 0.75--* 1.5