diff --git a/Assets/ManagedResources/~Lua/View/ItemView.lua b/Assets/ManagedResources/~Lua/View/ItemView.lua index ab289f0d23..df18f1184e 100644 --- a/Assets/ManagedResources/~Lua/View/ItemView.lua +++ b/Assets/ManagedResources/~Lua/View/ItemView.lua @@ -261,7 +261,7 @@ function ItemView:GetRewardShow(_itemData, effectLayer) local star = _itemData.configData.HeroStar[1] SetHeroStars(self.spLoader,self.starGrid, star,1,Vector2.New(32.5,32.5),-15) elseif _itemData.configData.ItemType == ItemType.talismanSoulChip then - self.num:SetActive(false) + -- self.num:SetActive(false) self.frame.sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(itemConfig[_itemData.backData.itemId].Quantity)) self.frameMask:SetActive(true) self.frameMask:GetComponent("Image").sprite = self.spLoader:LoadSprite("f_fabaojuling_zijiemianfabaokuang1")