天书秘卷修改提交
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 116 KiB After Width: | Height: | Size: 524 KiB |
Before Width: | Height: | Size: 1020 KiB After Width: | Height: | Size: 1.0 MiB |
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 47 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 59 KiB |
Before Width: | Height: | Size: 6.7 KiB After Width: | Height: | Size: 7.2 KiB |
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@ -816,7 +816,7 @@ RectTransform:
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@ -882,6 +882,120 @@ MonoBehaviour:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMax: {x: 1, y: 1}
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@ -10,7 +10,7 @@ function FetterItem:New(gameObject)
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end
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--初始化组件(用于子类重写)
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function FetterItem:InitComponent()
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self.name = Util.GetGameObject(self.gameObject,"bg/nameText"):GetComponent("Text")
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self.name = Util.GetGameObject(self.gameObject,"bg/nameDi/nameText"):GetComponent("Text")
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self.mask = Util.GetGameObject(self.gameObject,"bg/mask")
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self.grid = Util.GetGameObject(self.gameObject,"scroll")
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self.tipText = Util.GetGameObject(self.gameObject,"tipText"):GetComponent("Text")
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