From 2a2eac8cbbfcb5daa93ae7f0349623dd551b85fc Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Thu, 27 Aug 2020 18:31:39 +0800 Subject: [PATCH] =?UTF-8?q?=E6=A3=AE=E7=BD=97=E6=88=98=E6=96=97=E5=A4=B1?= =?UTF-8?q?=E8=B4=A5=E4=B8=A4=E6=AC=A1=E5=BC=B9=E5=87=BA=E5=A4=B1=E8=B4=A5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua b/Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua index 43e510ce84..fd3e57c612 100644 --- a/Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Map/MapPanel.lua @@ -749,7 +749,11 @@ function this.OnDeadCount(startTime, lastPos) -- 角色死亡不出图, 立马设置遮罩,让你瞎几把点 -- this.deadRoot:SetActive(true) - UIManager.OpenPanel(UIName.BattleFailPopup,nil,false,nil,12) + local t=(PlayerPrefs.HasKey(PlayerManager.uid.."GeneralPopup_TrialSettingBtn"..1) + and PlayerPrefs.GetInt(PlayerManager.uid.."GeneralPopup_TrialSettingBtn"..1)==1) and 1 or 0 + if t==1 then + UIManager.OpenPanel(UIName.BattleFailPopup,nil,false,nil,12) + end ctrlView.SetCtrlState(false) -- 无尽副本中死亡扣行动力