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- {fileID: 4838702532749912415}
+ - {fileID: 209971410732065439}
m_Father: {fileID: 5211396039673714623}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -1022,7 +1022,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4130002184282380623}
- m_RootOrder: 3
+ m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
diff --git a/Assets/ManagedResources/Prefabs/UI/XiaoYao/XiaoYaoMapPanel.prefab b/Assets/ManagedResources/Prefabs/UI/XiaoYao/XiaoYaoMapPanel.prefab
index 3a0afab2a8..3b68bb6f2d 100644
--- a/Assets/ManagedResources/Prefabs/UI/XiaoYao/XiaoYaoMapPanel.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/XiaoYao/XiaoYaoMapPanel.prefab
@@ -1858,7 +1858,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8951745513582367480}
- m_RootOrder: 1
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@@ -2079,8 +2079,8 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- - {fileID: 120838204554284271}
- {fileID: 6882107234129542806}
+ - {fileID: 120838204554284271}
- {fileID: 5281754449960765727}
- {fileID: 6859423270201731393}
- {fileID: 3785957058261045306}
@@ -2173,7 +2173,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8951745513582367480}
- m_RootOrder: 0
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
diff --git a/Assets/ManagedResources/~Lua/Common/functions.lua b/Assets/ManagedResources/~Lua/Common/functions.lua
index 49931dadc3..ad1d596b4b 100644
--- a/Assets/ManagedResources/~Lua/Common/functions.lua
+++ b/Assets/ManagedResources/~Lua/Common/functions.lua
@@ -2102,7 +2102,7 @@ function GetCutOutStr(_str,_num)
return ""
end
local str=""
- if LengthString(_str) > _num + 1 then
+ if LengthString(_str) >= _num + 1 then
str=SubString(_str,_num) .. "..."
else
str = _str
diff --git a/Assets/ManagedResources/~Lua/Modules/DemonSlayer/DemonSlayerNewPanel.lua b/Assets/ManagedResources/~Lua/Modules/DemonSlayer/DemonSlayerNewPanel.lua
index 9f9b71ac8e..5816d64d19 100644
--- a/Assets/ManagedResources/~Lua/Modules/DemonSlayer/DemonSlayerNewPanel.lua
+++ b/Assets/ManagedResources/~Lua/Modules/DemonSlayer/DemonSlayerNewPanel.lua
@@ -115,6 +115,17 @@ function DemonSlayerNewPanel:SetPlayer()
else
npcList[i]:OnOpen(GetPlayerRoleSingleConFig().Scale11,Vector3.New(0,-102.73,0),WALK_DIR.IDLE_FRONT)
end
+
+ local PlayerRoleConFig = ConfigManager.GetConfigData(ConfigName.PlayerRole, curPlayerLiveViewData.ride)
+ local offset = Vector3.New(0, 0, 0)
+ -- 获取向左时的偏移值
+ if PlayerRoleConFig and PlayerRoleConFig.RideOffset and PlayerRoleConFig.RideOffset[3] then
+ offset.x = PlayerRoleConFig.RideOffset[3][1]
+ offset.y = PlayerRoleConFig.RideOffset[3][2]
+ end
+ npcList[i].transform.localPosition = Vector3.New(0, 122, 0) - offset * GetPlayerRoleSingleConFig().Scale11
+
+
else
image.enabled = true
item.text = Language[10423]
diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua b/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua
index 5bf5294cb4..92a153ba23 100644
--- a/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua
+++ b/Assets/ManagedResources/~Lua/Modules/Popup/RewardEquipSingleShowPopup2.lua
@@ -1,9 +1,6 @@
require("Base/BasePanel")
local RewardEquipSingleShowPopup2 = Inherit(BasePanel)
local itemConfig=ConfigManager.GetConfig(ConfigName.ItemConfig)
-local equipData
-local func
-local isRewardItemPop
local propertyConfig = ConfigManager.GetConfig(ConfigName.PropertyConfig)
local passiveSkillConfig = ConfigManager.GetConfig(ConfigName.PassiveSkillConfig)
local _BaseProList = {}--基础属性对象
@@ -67,6 +64,37 @@ function RewardEquipSingleShowPopup2:BindEvent()
PlaySoundWithoutClick(SoundConfig.Sound_UICancel)
self:ClosePanel()
end)
+ --使用
+ Util.AddClick(self.btnJump, function()
+ if self.equipData.itemConfig then
+ JumpManager.GoJump(self.equipData.itemConfig.UseJump)
+ end
+ end)
+ --分解
+ Util.AddClick(self.btnSure, function()
+ --数量大于1 ,弹选择框
+ if BagManager.GetItemCountById(self.equipData.id) > 1 then
+ UIManager.OpenPanel(UIName.GeneralPopup,GENERAL_POPUP_TYPE.EquipSingleSell,self.equipData)
+ self:ClosePanel()
+ elseif BagManager.GetItemCountById(self.equipData.id) == 1 then
+ --只有一个,分解品质大于4, 弹框
+ if self.equipData.itemConfig.Quantity>=4 then
+ UIManager.OpenPanel(UIName.BagResolveAnCompoundPanel,2,self.equipData.itemConfig.ItemBaseType,self.equipData)
+ else
+ local curResolveAllItemList={}
+ local equip = {}
+ equip.itemId = self.equipData.id
+ equip.itemNum = 1
+ table.insert(curResolveAllItemList,equip)
+ local type = 1
+ NetManager.UseAndPriceItemRequest(type,curResolveAllItemList,function (drop)
+ self.SendBackResolveReCallBack(drop)
+ end)
+ end
+ else
+ PopupTipPanel.ShowTip(Language[11506])
+ end
+ end)
end
--添加事件监听(用于子类重写)
@@ -80,20 +108,21 @@ function RewardEquipSingleShowPopup2:RemoveListener()
end
--界面打开时调用(用于子类重写)
-function RewardEquipSingleShowPopup2:OnOpen(_equipData, _func,_isRewardItemPop,_isShowfenjie)
+function RewardEquipSingleShowPopup2:OnOpen(_equipData,_openType,_isRewardItemPop,_curHeroData)
if not _equipData then
return
end
- equipData = _equipData
- func = _func
- isRewardItemPop = _isRewardItemPop and _isRewardItemPop or false
+ self.equipData = _equipData
+ self.openType = _openType
+ self.isRewardItemPop = _isRewardItemPop and _isRewardItemPop or false
+ self.curHeroData = _curHeroData
end
function RewardEquipSingleShowPopup2:OnShow()
--上部装备基础信息
- LogBlue(equipData.id)
- local equipConfigData=ConfigManager.GetConfigData(ConfigName.EquipConfig, tonumber(equipData.id))
- local itemConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig, tonumber(equipData.id))
+ LogBlue(self.equipData.id)
+ local equipConfigData=ConfigManager.GetConfigData(ConfigName.EquipConfig, tonumber(self.equipData.id))
+ local itemConfigData=ConfigManager.GetConfigData(ConfigName.ItemConfig, tonumber(self.equipData.id))
self.btnSure:SetActive(itemConfigData.IfResolve==1)
self.topBar:GetComponent("Image").sprite = self.spLoader:LoadSprite("t_tongyong_di_"..equipConfigData.Quality)
self.equipQuaText.text=GetStringByEquipQua(equipConfigData.Quality,GetQuaStringByEquipQua(equipConfigData.Quality))
@@ -101,7 +130,7 @@ function RewardEquipSingleShowPopup2:OnShow()
self.frame.sprite = self.spLoader:LoadSprite(GetQuantityImageByquality(equipConfigData.Quality))
self.icon.sprite = self.spLoader:LoadSprite(GetResourcePath(itemConfigData.ResourceID))
self.equipInfoText.text=GetLanguageStrById(itemConfigData.ItemDescribe)
- self.powerNum.text=EquipManager.CalculateWarForce(equipData.id)
+ self.powerNum.text=EquipManager.CalculateWarForce(self.equipData.id)
EquipManager.SetEquipStarShow(self.spLoader, self.star,equipConfigData.Id)
self.equipType.text=Language[11089]..GetEquipPosStrByEquipPosNum(equipConfigData.Position)
--下部按钮信息
@@ -133,6 +162,10 @@ function RewardEquipSingleShowPopup2:OnShow()
end
--suitPro套装属性
+ if self.curHeroData then
+ -- body
+ end
+ local equipSuit = HeroManager.GetCurHeroEquipSuitPros(self.curHeroData.equipIdList)
local suitConFig = ConfigManager.GetConfig(ConfigName.EquipSuiteConfig)
if suitConFig[equipConfigData.Star] then
self.suitPro:SetActive(true)
@@ -193,12 +226,12 @@ function RewardEquipSingleShowPopup2:OnShow()
SubUIManager.Close(self.jumpViewList[i])
end
end
- local curitemData = itemConfig[tonumber(equipData.id)]
+ local curitemData = itemConfig[tonumber(self.equipData.id)]
if curitemData and curitemData.Jump then
if curitemData.Jump and #curitemData.Jump>0 then
self.canGetScrollView:SetData(curitemData.Jump,function (index, item)
local tempView = nil
- if isRewardItemPop then
+ if self.isRewardItemPop then
tempView = SubUIManager.Open(SubUIConfig.JumpView, item.transform, curitemData.Jump[index],false)
else
tempView = SubUIManager.Open(SubUIConfig.JumpView, item.transform, curitemData.Jump[index],true)
diff --git a/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua b/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
index 7ef44941e3..b118719972 100644
--- a/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
+++ b/Assets/ManagedResources/~Lua/Modules/Popup/RewardItemSingleShowPopup.lua
@@ -559,6 +559,9 @@ function RewardItemSingleShowPopup:OnDestroy()
end
function this.WarPowerChange(oldPowerNum,type)
+ -- 设置脏数据
+ HeroPropManager.SetFuncPropDirty(Func_Prop_Type.PlayerExtra)
+ --
Game.GlobalEvent:DispatchEvent(GameEvent.Bag.OnBagShowWarPowerChange,oldPowerNum,type)
local newPowerNum = FormationManager.GetFormationPower(FormationTypeDef.FORMATION_NORMAL)
if oldPowerNum ~= newPowerNum then
diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
index 4f8e25ccd8..b62b42e966 100644
--- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
+++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleEquipChangePopup.lua
@@ -135,7 +135,7 @@ function RoleEquipChangePopup:OnOpen(...)
local data={...}
openThisPanel=data[1]
type=data[2]--1 穿戴 2 卸下 3 替换
-
+ LogRed("OpenType:"..tostring(type))
if type==1 or type==2 then
curHeroData=data[3]
curEquipData=data[4]
@@ -304,7 +304,7 @@ function this.ShowCurEquipData(index)
local proVa = endProList[i][2][3]
local suitNum = endProList[i][2][1]
local Star = endProList[i][1]
-
+ LogGreen("#equipSuit:"..tostring(#equipSuit))
if type ~= 1 and #equipSuit > 0 then--激活的要变颜色
Util.GetGameObject(go.transform, "curProName"):GetComponent("Text").text = "" .. GetLanguageStrById(propertyConfig[proId].Info) .."+ "..GetPropertyFormatStr(propertyConfig[proId].Style,proVa) .. ""
Util.GetGameObject(go.transform, "curProVale"):GetComponent("Text").text = "(" .. GetEquipSuitStr(Star,suitNum) .. ")"
diff --git a/Assets/ManagedResources/~Lua/View/ItemView.lua b/Assets/ManagedResources/~Lua/View/ItemView.lua
index f082cba488..f407a81a44 100644
--- a/Assets/ManagedResources/~Lua/View/ItemView.lua
+++ b/Assets/ManagedResources/~Lua/View/ItemView.lua
@@ -132,7 +132,7 @@ function ItemView:GetRewardShow(_itemData, effectLayer)
self.iconGo:SetActive(true)
self.circleFrameBg:SetActive(false)
- self.name:GetComponent("Text").text = GetCutOutStr(GetLanguageStrById( _itemData.configData.Name),5)
+ self.name:GetComponent("Text").text = GetCutOutStr(GetLanguageStrById( _itemData.configData.Name),4)
Util.AddParticleSortLayer(self.UI_Effect_Kuang_JinSe, effectLayer - self.EffectOrginLayerQu)
Util.AddParticleSortLayer(self.UI_Effect_Kuang_HongSe, effectLayer - self.EffectOrginLayerQu)