diff --git a/Assets/ManagedResources/~Lua/Modules/Player/HeadManager.lua b/Assets/ManagedResources/~Lua/Modules/Player/HeadManager.lua index 964ce44def..30959fe7bf 100644 --- a/Assets/ManagedResources/~Lua/Modules/Player/HeadManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Player/HeadManager.lua @@ -77,8 +77,6 @@ function HeadManager.GetHeadList() if head.Ifopen == 1 then -- 判断神将是否进入版本 local heroId = this.HeadIdToHeroId(head.Id) - LogRed("head.id:"..head.Id) - LogRed("heroId:"..tostring(heroId)) if not heroId or HeroManager.InVersion(heroId) then if head.Name == Language[11393] then for i = 1, #configs do