【御剑行】竞猜界面点击任意位置关闭修改

dev_chengFeng
ZhangBiao 2021-10-22 17:45:46 +08:00
parent e821387c93
commit 2bb589b5dd
1 changed files with 35 additions and 5 deletions

View File

@ -4716,7 +4716,7 @@ RectTransform:
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 52, y: 30}
m_Pivot: {x: 0.5, y: 0}
@ -6458,6 +6458,8 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1529673525537688026}
- component: {fileID: 2837923671425565333}
- component: {fileID: 3094339998828272268}
m_Layer: 5
m_Name: useless
m_TagString: Untagged
@ -6485,9 +6487,37 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -30}
m_SizeDelta: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 34.777}
m_SizeDelta: {x: 0, y: 69.555}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2837923671425565333
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1153980339016827523}
m_CullTransparentMesh: 0
--- !u!114 &3094339998828272268
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1153980339016827523}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &1178360206124199499
GameObject:
m_ObjectHideFlags: 0
@ -25221,7 +25251,7 @@ RectTransform:
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 10, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
@ -46928,7 +46958,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &4248043991083370822
RectTransform:
m_ObjectHideFlags: 0