【易经宝库】修服选中大奖后次数显示异常
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a628176640
commit
2ca77d75ef
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@ -136,17 +136,18 @@ function this:SetSingleData(index,item,data)
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limit2.text = Language[10262]..data.FloorLimit..Language[10762]
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t2 = false
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end
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-- LogRed(ActData.allData[index].rewardId..":"..tostring(ActData.allData[index].progress))
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if ActData.allData[index].progress >= data.InitializeNum then
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local aData = this.GetDataByRewardId(data.Id)
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-- LogRed(aData.rewardId..":"..tostring(aData.progress))
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if aData.progress >= data.InitializeNum then
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t3 = false
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-- 如果是当前层选中的特殊奖励
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if ActData.allData[index].progress == data.InitializeNum and ActData.selectId == data.Id then--and ActData.curLevel > data.InitializeNum
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if aData.progress == data.InitializeNum and ActData.selectId == data.Id then--and ActData.curLevel > data.InitializeNum
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t3 = true
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end
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num.text = "<color=red>"..(data.InitializeNum-ActData.allData[index].progress).."/"..data.InitializeNum.."</color>"
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num.text = "<color=red>"..(data.InitializeNum-aData.progress).."/"..data.InitializeNum.."</color>"
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else
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t3 = true
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num.text = (data.InitializeNum-ActData.allData[index].progress).."/"..data.InitializeNum
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num.text = (data.InitializeNum - aData.progress).."/"..data.InitializeNum
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end
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num.gameObject:SetActive(t1 and t2)
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@ -154,6 +155,16 @@ function this:SetSingleData(index,item,data)
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end
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-- 获取数量
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function this.GetDataByRewardId(rId)
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for k, v in ipairs(ActData.allData) do
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if v.rewardId == rId then
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return v
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end
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end
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end
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function this:OnClose()
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end
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