添加特效
parent
3fadc63852
commit
2cbb0b0a59
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@ -26,7 +26,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1691131933590079962}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 2, y: -28, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 8476175074273985914}
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@ -284,7 +284,7 @@ ParticleSystem:
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startSize:
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serializedVersion: 2
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minMaxState: 0
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scalar: 0.9
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scalar: 0.97
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@ -337,7 +337,7 @@ ParticleSystem:
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startSizeY:
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serializedVersion: 2
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minMaxState: 0
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scalar: 1
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scalar: 1.7
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@ -601,7 +601,7 @@ ParticleSystem:
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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maxNumParticles: 1000
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size3D: 0
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size3D: 1
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rotation3D: 0
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gravityModifier:
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serializedVersion: 2
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@ -975,7 +975,7 @@ ParticleSystem:
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countCurve:
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serializedVersion: 2
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minMaxState: 0
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scalar: 1
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scalar: 10
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minScalar: 30
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maxCurve:
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serializedVersion: 2
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@ -4732,7 +4732,7 @@ ParticleSystemRenderer:
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 3000
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m_SortingOrder: 201
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m_RenderMode: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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@ -4789,6 +4789,6 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: -13.27}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -5690,7 +5690,7 @@ PrefabInstance:
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- target: {fileID: 8476175074273985914, guid: a05897d7661f3c74b8eef374b02d6fd5,
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type: 3}
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propertyPath: m_AnchoredPosition.y
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value: 35
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value: -14
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objectReference: {fileID: 0}
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- target: {fileID: 8476175074273985914, guid: a05897d7661f3c74b8eef374b02d6fd5,
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type: 3}
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@ -87,6 +87,7 @@ function MainShopPanel:BindEvent()
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-- 关闭界面打开主城
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Util.AddClick(this.btnBack, function()
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ShopManager.SetSelectIndex(0,{})
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PlaySoundWithoutClick(SoundConfig.Sound_UICancel)
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--UIManager.OpenPanel(UIName.MainPanel)
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this:ClosePanel()
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@ -97,7 +98,7 @@ function MainShopPanel:BindEvent()
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UIManager.OpenPanel(UIName.VipPanelV2)
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end)
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ShopManager.SetSelectIndex(0,{})
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end
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--添加事件监听(用于子类重写)
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@ -527,7 +527,7 @@ function this:ShopItemAdapter(shopItem, itemData)
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--SetAlpha(limitTip, textA)
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SetAlpha(itemPrice, textA)
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local isshow = false
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if self.ShopType == ShopManager.selectIndex2.shopType then
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if self.ShopType == ShopManager.selectIndex2.shopType then
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for j = 1 , #ShopManager.selectIndex2.storeId do
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if itemData.id == ShopManager.selectIndex2.storeId[j] then
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isshow = true
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