【资源优化工具】ui贴图优化,修改为图片优化像素为2的N次方
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@ -26,8 +26,10 @@ namespace LJ_OptTools
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var oHeight = tex.height;
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if (oWidth <= 0 || oHeight <= 0) return false;
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var tarW = (oWidth / 4 + ((oWidth % 4 > 0) ? 1 : 0)) * 4;
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var tarH = (oHeight / 4 + ((oHeight % 4 > 0) ? 1 : 0)) * 4;
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var tarW = (int)Mathf.Pow(2, Mathf.Ceil(Mathf.Log(oWidth, 2)));
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var tarH = (int)Mathf.Pow(2, Mathf.Ceil(Mathf.Log(oHeight, 2)));
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//var tarW = (oWidth / 4 + ((oWidth % 4 > 0) ? 1 : 0)) * 4;
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//var tarH = (oHeight / 4 + ((oHeight % 4 > 0) ? 1 : 0)) * 4;
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return oWidth != tarW || oHeight != tarH;
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}
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@ -60,8 +62,11 @@ namespace LJ_OptTools
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#endregion
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//图片大小调整为4的整数倍
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var tarW = (oWidth / 4 + ((oWidth % 4 > 0) ? 1 : 0)) * 4;
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var tarH = (oHeight / 4 + ((oHeight % 4 > 0) ? 1 : 0)) * 4;
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//var tarW = (oWidth / 4 + ((oWidth % 4 > 0) ? 1 : 0)) * 4;
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//var tarH = (oHeight / 4 + ((oHeight % 4 > 0) ? 1 : 0)) * 4;
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var tarW = (int) Mathf.Pow(2, Mathf.Ceil(Mathf.Log(oWidth, 2)));
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var tarH = (int) Mathf.Pow(2, Mathf.Ceil(Mathf.Log(oHeight, 2)));
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ret.width = tarW;
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ret.height = tarH;
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