周卡月卡脚本预设提交

dev_chengFeng
yuanshuai 2022-06-09 14:19:07 +08:00
parent 7c34cec6f3
commit 2d18090df7
44 changed files with 5338 additions and 2198 deletions

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@ -16,8 +16,8 @@ local pos = {
[2] = Vector3.New(188,184,100),
}
local SignData = {}
--表数据
local signInConfigs = ConfigManager.GetConfig(ConfigName.SignInConfig)
function CumulativeSignInPage:New(gameObject)
@ -218,7 +218,7 @@ function CumulativeSignInPage:OnSignInClicked(Id, index)
elseif receiveNum==0 and rechargeNum==1 then
MsgPanel.ShowTwo(Language[11352], function()
end, function()
JumpManager.GoJump(27001)
JumpManager.GoJump(36004)
end, Language[10731], Language[10019],nil, false)
else
PopupTipPanel.ShowTip(Language[10101])

View File

@ -26,12 +26,12 @@ end
function this.UpdateMonthCardData(msg)
--LogError("月卡信息推送 "..#msg.monthinfos)
--当我数据没有 后端推过来的有数据 此时需要弹窗
this.showStr = ""
for i = 1, #msg.monthinfos do
if monthCardData[i].endingTime <= 0 and msg.monthinfos[i].endingTime > 0 then
this.showStr = string.format("恭喜您成功激活%s功能是否立即前往月卡界面领取奖励。", MonthCardText[i])--Language[11384]
end
end
-- this.showStr = ""
-- for i = 1, #msg.monthinfos do
-- if monthCardData[i].endingTime <= 0 and msg.monthinfos[i].endingTime > 0 then
-- this.showStr = string.format("恭喜您成功激活%s功能是否立即前往月卡界面领取奖励。", MonthCardText[i])--Language[11384]
-- end
-- end
monthCardData = {}
local _CurActive = {}
for i = 1, #msg.monthinfos do
@ -98,7 +98,7 @@ end
--前端设置月卡领取状态数据
function this.SetMonthCardGetStateData(type,state)
if monthCardData[type] then
monthCardData[type].state = state--0 未领取 1 已领取
monthCardData[type].state = state--0 未购买 1 未领取 2 已领取
end
CheckRedPointStatus(RedPointType.MonthCard)
end
@ -151,7 +151,7 @@ end
--单种月卡红点检测
function this.RefreshMonthCardRedPoint(type)
if monthCardData[type] then
if monthCardData[type].endingTime ~= 0 and monthCardData[type].state == 0 then
if monthCardData[type].state == 1 then
return true
end
end
@ -160,7 +160,7 @@ end
--所有月卡红点检测
function this.AllRefreshMonthCardRedPoint()
for i = 1, #monthCardData do
if monthCardData[i].endingTime ~= 0 and monthCardData[i].state == 0 then
if monthCardData[i].state == 1 then
return true
end
end

View File

@ -33,13 +33,13 @@ function MonthCardPage:InitComponent()
self.cardPres[i].month = Util.GetGameObject(self.cardPres[i].go, "small")
self.cardPres[i].btnText = Util.GetGameObject(self.cardPres[i].month, "Text"):GetComponent("Text")
self.cardPres[i].monthRedPot = Util.GetGameObject(self.cardPres[i].month, "redPoint")
self.cardPres[i].progress = Util.GetGameObject(self.cardPres[i].go, "day/progress")
self.cardPres[i].time = Util.GetGameObject(self.cardPres[i].go, "day/time")
self.cardPres[i].day1 = Util.GetGameObject(self.cardPres[i].go, "day/Text1"):GetComponent("Text")
self.cardPres[i].day2 = Util.GetGameObject(self.cardPres[i].go, "day/Text2"):GetComponent("Text")
self.cardPres[i].time = Util.GetGameObject(self.cardPres[i].go, "time")
self.cardPres[i].day=Util.GetGameObject(self.cardPres[i].go, "day")
self.cardPres[i].dayText = Util.GetGameObject(self.cardPres[i].go, "day/Text2"):GetComponent("Text")
self.cardPres[i].icon = Util.GetGameObject(self.cardPres[i].go, "day/icon"):GetComponent("Image")
self.cardPres[i].dayRightUpText = Util.GetGameObject(self.cardPres[i].go, "Image/Text"):GetComponent("Text")
self.cardPres[i].dayRightUpIcon = Util.GetGameObject(self.cardPres[i].go, "Image/icon"):GetComponent("Image")
self.cardPres[i].activRewardGrid=Util.GetGameObject(self.cardPres[i].go, "reward/activScroll/activRewardGrid")
self.cardPres[i].dayRewardGrid=Util.GetGameObject(self.cardPres[i].go, "reward/dayScroll/dayRewardGrid")
self.cardPres[i].rewardNum=Util.GetGameObject(self.cardPres[i].go, "Image (1)/num"):GetComponent("Text")
-- Util.GetGameObject(self.cardPres[i].go, "day/icon"):GetComponent("RectTransform").anchoredPosition = offSetX[GetCurLanguage()]
end
end
@ -48,23 +48,29 @@ end
function MonthCardPage:BindEvent()
for i = 1, #self.cardPres do
Util.AddOnceClick(self.cardPres[i].month,function()
if not cardData[i].curState then
-- JumpManager.GoJump(27001)
if ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.XinRenShop) then
JumpManager.GoJump(36012)
else
JumpManager.GoJump(36008)
end
local cardType=cardData[i].cardType
if cardData[i].curState==0 then
local curMonthCardConfig=monthCardConFig[cardType]
PayManager.Pay(curMonthCardConfig.Price, function()
cardData[i].curState=1
MonthCardManager.SetMonthCardGetStateData(cardType,1)
self.curAllMonthCardData = MonthCardManager.GetMonthCardData()
Util.SetGray(self.cardPres[i].month,false)
self.cardPres[i].month:GetComponent("Button").enabled = true
self.cardPres[i].btnText.text = "领取"
self:SetMonthCardTimes(i)
self.cardPres[i].monthRedPot:SetActive(true)
end)
else
if self.curAllMonthCardData[cardData[i].cardType].state == 0 then
NetManager.MonthCardTakeDailyRequest(cardData[i].cardType, function(drop)
MonthCardManager.SetMonthCardGetStateData(cardData[i].cardType,1)
self.curAllMonthCardData = MonthCardManager.GetMonthCardData()
UIManager.OpenPanel(UIName.RewardItemPopup,drop,1,function()
self:SetCardShow(i)
end)
end)
end
NetManager.MonthCardTakeDailyRequest(cardData[i].cardType, function(drop)
MonthCardManager.SetMonthCardGetStateData(cardData[i].cardType,2)
self.curAllMonthCardData = MonthCardManager.GetMonthCardData()
Util.SetGray(self.cardPres[i].month,true)
self.cardPres[i].month:GetComponent("Button").enabled = false
self.cardPres[i].btnText.text = "已领取"
self.cardPres[i].monthRedPot:SetActive(false)
UIManager.OpenPanel(UIName.RewardItemPopup,drop,1)
end)
end
end)
end
@ -109,64 +115,64 @@ function MonthCardPage:RefreshStoneShow(index)
end
function MonthCardPage:SetCardShow(i)
cardData[i].curState = self.curAllMonthCardData[cardData[i].cardType] and self.curAllMonthCardData[cardData[i].cardType].endingTime ~= 0
self.cardPres[i].day1.text = Language[11377].. string.format(MoneyUtil.GetMoneyUnitName(),monthCardConFig[cardData[i].cardType].Price) ..Language[11378]--Language[11379]
self.cardPres[i].day2.text = Language[11380]..monthCardConFig[cardData[i].cardType].BaseReward[1][2] .."</color>"
self.cardPres[i].icon.sprite = self.spLoader:LoadSprite(GetResourcePath(ConfigManager.GetConfigData(ConfigName.ItemConfig,monthCardConFig[cardData[i].cardType].BaseReward[1][1]).ResourceID))
self.cardPres[i].progress:SetActive(not cardData[i].curState)
self.cardPres[i].progress:GetComponent("Text").text = "("..MonthCardManager.GetmonthSaveAmt(i).."/"..monthCardConFig[cardData[i].cardType].Price..")"
self.cardPres[i].dayRightUpText = monthCardConFig[cardData[i].cardType].ContiueDays * monthCardConFig[cardData[i].cardType].BaseReward[1][2]
self.cardPres[i].dayRightUpIcon = SetIcon(self.spLoader, monthCardConFig[cardData[i].cardType].BaseReward[1][1])
self.cardPres[i].monthRedPot:SetActive(MonthCardManager.RefreshMonthCardRedPoint(cardData[i].cardType))
self.cardPres[i].btnText = Language[11381]
if not cardData[i].curState then
self.cardPres[i].time:SetActive(false)
local cardType=cardData[i].cardType
local monthCardData=self.curAllMonthCardData[cardType]
local curMonthCardConfig=monthCardConFig[cardType]
local rechargeConfig = ConfigManager.GetConfigData(ConfigName.RechargeCommodityConfig,curMonthCardConfig.Price)
cardData[i].curState = monthCardData.state
self.cardPres[i].dayText.text = "累计可获得: "..curMonthCardConfig.ContiueDays * curMonthCardConfig.BaseReward[1][2]
self.cardPres[i].icon.sprite = self.spLoader:LoadSprite(GetResourcePath(ConfigManager.GetConfigData(ConfigName.ItemConfig,curMonthCardConfig.BaseReward[1][1]).ResourceID))
self.cardPres[i].monthRedPot:SetActive(MonthCardManager.RefreshMonthCardRedPoint(cardType))
if cardType==MONTH_CARD_TYPE.MONTHCARD then
self.cardPres[i].rewardNum.text="双倍"
else
self.cardPres[i].rewardNum.text=curMonthCardConfig.ContiueDays * curMonthCardConfig.BaseReward[1][2]
end
self:SetMonthCardTimes(i)
---设置按钮显示
if monthCardData.state == 0 then
Util.SetGray(self.cardPres[i].month,false)
self.cardPres[i].month:GetComponent("Button").enabled = true
else
self.cardPres[i].time:SetActive(true)
local residueTimeNum = self.curAllMonthCardData[cardData[i].cardType].endingTime + addTimeNum - GetTimeStamp()
local dayNum = math.floor(residueTimeNum / (24 * 3600))
if dayNum > 0 then
self.cardPres[i].time:GetComponent("Text").text = Language[10480] .. dayNum ..Language[10017]
else
self:SetMonthCardTimes(residueTimeNum,self.cardPres[i].time,i)
end
if self.curAllMonthCardData[cardData[i].cardType].state == 0 then
Util.SetGray(self.cardPres[i].month,false)
self.cardPres[i].month:GetComponent("Button").enabled = true
Util.GetGameObject(self.cardPres[i].month, "Text"):GetComponent("Text").text = Language[11382]
elseif self.curAllMonthCardData[cardData[i].cardType].state == 1 then
Util.SetGray(self.cardPres[i].month,true)
self.cardPres[i].month:GetComponent("Button").enabled = false
Util.GetGameObject(self.cardPres[i].month, "Text"):GetComponent("Text").text = Language[10101]
end
self.cardPres[i].btnText.text = rechargeConfig.Price..""
elseif monthCardData.state == 1 then
Util.SetGray(self.cardPres[i].month,false)
self.cardPres[i].month:GetComponent("Button").enabled = true
self.cardPres[i].btnText.text = "领取"
elseif monthCardData.state == 2 then
Util.SetGray(self.cardPres[i].month,true)
self.cardPres[i].month:GetComponent("Button").enabled = false
self.cardPres[i].btnText.text = Language[10101]
end
-- 物品点击显示详情
Util.AddOnceClick(self.cardPres[i].icon.gameObject, function()
UIManager.OpenPanel(UIName.RewardItemSingleShowPopup, monthCardConFig[cardData[i].cardType].BaseReward[1][1],nil,true)
end)
if self.cardPres[i].activRewardGrid.transform.childCount<=0 then
---设置奖励物品显示
for j = 1, #rechargeConfig.RewardShow do
local itemInfo = SubUIManager.Open(SubUIConfig.ItemView, self.cardPres[i].activRewardGrid.transform)
itemInfo:OnOpen(false, rechargeConfig.RewardShow[j], 0.4)
end
for j = 1, #curMonthCardConfig.BaseReward do
local itemInfo = SubUIManager.Open(SubUIConfig.ItemView, self.cardPres[i].dayRewardGrid.transform)
itemInfo:OnOpen(false, curMonthCardConfig.BaseReward[j], 0.4)
end
end
end
function MonthCardPage:SetMonthCardTimes(timeNums,timeCom,index)
if self.timerList[index] then
self.timerList[index]:Stop()
self.timerList[index] = nil
function MonthCardPage:SetMonthCardTimes(i)
local monthCardData=self.curAllMonthCardData[cardData[i].cardType]
local curMonthCardConfig=monthCardConFig[cardData[i].cardType]
---设置剩余时间
if monthCardData.state > 0 then
self.cardPres[i].time:SetActive(true)
self.cardPres[i].day:SetActive(false)
local residueTimeNum = monthCardData.endingTime + (curMonthCardConfig.ContiueDays * 24 * 3600) - GetTimeStamp()
local dayNum = math.floor(residueTimeNum / (24 * 3600))
self.cardPres[i].time:GetComponent("Text").text = Language[10480] .. dayNum ..Language[10017]
else
self.cardPres[i].day:SetActive(true)
self.cardPres[i].time:SetActive(false)
end
timeCom:GetComponent("Text").text = Language[10023]..TimeStampToDateStr3(timeNums)
self.timerList[index] = Timer.New(function()
timeCom:GetComponent("Text").text = Language[10023]..TimeStampToDateStr3(timeNums)
if timeNums < 0 then
MonthCardManager.RefreshMonthCardEnd()
self.curAllMonthCardData = MonthCardManager.GetMonthCardData()
self:SetCardShow(index)
self.timerList[index]:Stop()
self.timerList[index] = nil
end
timeNums = timeNums - 1
end, 1, -1, true)
self.timerList[index]:Start()
end
--界面关闭时调用(用于子类重写)

View File

@ -96,6 +96,8 @@ local function _CompareCondition(type, condition, value)
elseif type == 7 then -- 充值金额解锁
value = value or VipManager.GetChargedNum()
return value >= condition
elseif type==8 then --开启周卡解锁
return MonthCardManager.GetMonthCardIsOpen(MONTH_CARD_TYPE.MONTHCARD)
end
end